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GRAND CHASE
— MP Characters —
CharIcon Elesis
ELESIS
CharIcon Lire
LIRE
CharIcon Arme
ARME
CharIcon Lass
LASS
CharIcon Ryan
RYAN
CharIcon Ronan
RONAN
CharIcon Amy
AMY
CharIcon Jin
JIN
CharIcon Sieghart
SIEGHART
CharIcon Mari
MARI
CharIcon Uno
UNO
— AP Characters —
CharIcon Dio
DIO
CharIcon Zero
ZERO
CharIcon Ley
LEY
CharIcon Rufus
RUFUS
CharIcon Veigas
VEIGAS
— Hybrid Characters —
CharIcon Rin
RIN
CharIcon Asin
ASIN
CharIcon Lime
LIME
CharIcon Edel
EDEL
CharIcon Decanee
DECANEE
CharIcon Ai
AI
CharIcon Kallia
KALLIA
Mari7
Marij
MARI
Rune CasterIcon
Rune Caster
STIcon
ST
Evo R GunslingerIcon
Gunslinger
Evo R PolarisIcon
Polaris
Evo R GeasIcon
Geas

Basic[]

Mari RC ST Basics

Combo Attack[]

Mari RC ST Combo Attack

Rune Caster Combo

Combo Attack Lv 1
Mari RC Combo Lv 2
[]

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z Z Z
Info: A triple swing attack delivered with the Grimoire.

Combo Attack Lv 2[]

Required Level: Lv 19
SP: 2
Requires: Combo Attack Lv 1
Input: Z Z Z Z Z
Info: Attacks the opponent with two Nano Machines.

Critical Attack[]

Mari RC ST Critical

Rune Caster Crit
Mari RC Crit Lv 2

Critical Attack Lv 1[]

Required Level: Lv 0
SP: 0
Requires: N/A
Input: During Combo, → →
Info: A downward slap which conjures three small magic explosions.

Critical Attack Lv 2[]

Required Level: Lv 22
SP: 2
Requires: Critical Attack Lv 1
Input: During Combo, → →
Info: Sends a gust that turns into a tornado, which throws the opponent in air.

Jump Attack[]

Mari RC ST Jump Attack

Rune Caster Jump atk
Mari RC Jump Atk Lv2

Jump Attack Lv 1[]

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z
Info: A downward slap which conjures three small magic explosions.

Jump Attack Lv 2[]

Required Level: Lv 25
SP: 2
Requires: Jump Attack Lv 1
Input: ZZ
Info: Sends a Nano Machine that swings once before thrusting downwards.

Special Skill[]

Mari RC ST WDW

Rune Caster Create

Summon W.D.W.[]

Required Level: Lv 12
SP: 2
Requires: N/A
Input: C
Info: Summons the Wing Drive Weapons, which alters the Rune Caster's Basic Moveset for 20 seconds.

Special Skill[]

Mari RC ST Triple Grenade

Mari RC Rocket Jump Atk

Super Rocket Jump[]

Required Level: Lv 13
SP: 2
Requires: N/A
Input: After ↑ , 
Info: Lobs three grenades downwards. The grenades travel a fair distance before detonating.

Special Skill[]

Mari RC ST Protect

Rune Caster Protection
Mari RC Protection Lv 2

Protection Lv 1[]

Required Level: Lv 3
SP: 1
Requires: N/A
Input: C
Info: Creates a small construct that splits in half periodically to generate a blue wall of lightning between its two pieces.

Protection Lv 2[]

Required Level: Lv 24
SP: 2
Requires: Protection Lv 1
Input: C
Info: Creates a landmine which generates a whirlpool that slows the movements of an opponent if stepped on.

Special Skill[]

Mari RC ST Blue Cannon

Rune Caster Level 1 Turret +
Mari RC Cannon I Lv 2

Cannon I Lv 1[]

Required Level: Lv 5
SP: 1
Requires: N/A
Input: C
Info: Creates a small blue turret that fires a cannonball which travels downwards. The turret can be destroyed by opponent's attacks and will disapper after 6 shots have been fired.

Cannon I Lv 2[]

Required Level: Lv 26
SP: 2
Requires: Cannon I Lv 1
Input: C
Info: Creates a small blue turret that fires a cannonball which travels forward while piercing through opponents. The turret can be destroyed by opponent's attacks and will disapper after 9 shots have been fired.

Special Skill[]

Mari RC ST Red Cannon

Rune Caster Level 2 Turret +
Mari RC Cannon II Lv 2

Cannon II Lv 1[]

Required Level: Lv 7
SP: 1
Requires: N/A
Input: C
Info: Creates a small red turret that fires a cannonball in the air which travels downwards in an arc fashion, leaving burning embers on contact with the ground. The turret can be destroyed by opponent's attacks and will disapper after 6 shots have been fired.

Cannon II Lv 2[]

Required Level: Lv 28
SP: 2
Requires: Cannon II Lv 1
Input: C
Info: creates a small red turret that fires a cannonball in the air which travels upwards. At the apex of its travel, the cannonball will explode and spilt into five smaller cannonballs that will fall downwards before exploding as well. The turrent can be destroyed by opponent's attacks and will disappear after 9 shots have been fired.

Special Skill[]

Mari RC ST Arcane

Mari RC Arcane Mode

Arcane Mode Special Skill[]

Required Level: Lv 9
SP: 1
Requires: N/A
Input: XX
Info: Allows the Rune Caster to perform Arcane Star, Arcane Burst, and Arcane Fall.

Special[]

Mari RC ST Specials

1st Bar[]

Mari RC ST Specials 1st Mari RC ST Specials 1st GP

Buster Lv 1
Rune Caster 1
[]

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge one MP slot and release.
Info: A poweful magic burst from her grimoire that launches the opponent far away.


Buster Lv 2[]

Mari RC Buster Lv 2

Required Level: 15
SP: 1
Requires: Buster Lv 1
Input: Press Z to charge one MP slot and release.
Info: Adds a preliminary burst before sending the opponent away with the main burst.


Mari RC ST Specials 1st $

Mari RC Laser Beam

Laser Beam[]

Required Level: 11
SP: 2
Requires: Skill Key from Cash Shop for 300 K-Ching
Input: Press Z to charge one MP slot and release.
Info: Shoots a laser forward and a laser behind, or a laser upwards and a laser downwards, depending on the arrow pressed.


Break Down[]

Mari Breakdown

Required Level: 21
SP: 2
Requires: Skill Key from Cash Shop for 300 K-Ching
Input: Press Z to charge one MP slot and release.
Info: Lobs an aimable grenade that explodes after a fair distance.

2nd Bar[]

Mari RC ST Specials 2nd Mari RC ST Specials 2nd GP

Shock Field Lv 1[]

Rune Caster 2

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: Lobs a grenade which deploys into a generator that emits powerful lightning and then explodes into abyssal.


Shock Field Lv 2[]

Mari RC Shock Field Lv 2

Required Level: 25
SP: 1
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: Lobs a grenade which deploys into a generator that emits a dark gravitational field which slows opponents down before exploding into abyssal.


Mari RC ST Specials 2nd $

Homing Missile[]

Mari RC Homing Missile

Required Level: 14
SP: 2
Requires: Skill Key in Cash Shop for 300 K-Ching
Input: Press Z to charge two MP slots and release.
Info: Deploys a pod that locks-on the position opponent and shoots rapid energy orbs at them. The pod disappears after firing 6 times in PvP; in dungeon, the pod will fire roughly the quadruple amount of the orbs before disappearing. The pod cannot be destroyed be opponent attacks.


Core Break[]

Mari RC Core Break

Required Level: 24
SP: 2
Requires: Skill Key in Cash Shop for 300 K-Ching
Input: Press Z to charge two MP slots and release.
Info: Sends the Grimoire in air, which fires two lasers around the Rune Caster, generating a vortex around her and several blue explosions.

3rd Bar[]

Mari RC ST Specials 3rd Mari RC ST Specials 3rd GP

Eraser Lv 1[]

Rune Caster 3

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge all 3 MP slots and release.
Info: Summons a destructive construct, which travels forward firing a laser that drags smaller enemies.


Eraser Lv 2[]

Mari RC Eraser Lv 2

Required Level: 35
SP: 1
Requires: Eraser Lv 1
Input: Press Z to charge all 3 MP slots and release.
Info: Summons not one, but two destructive constructs that go left and right. However, the travelling distance of the construct is reduced.


Mari RC ST Specials 3rd $

Mari RC Destroyer

Destroyer[]

Required Level: 17
SP: 2
Requires: Skill Key from Cash Shop for 300 K-Ching
Input: Press Z to charge all 3 MP slots and release.
Info: Sends four Nano Machines that charge a huge electric sphere, which implodes at the climax of the Special.


Nuclear Strike[]

Mari RC Nuclear Strike

Required Level: 27
SP: 2
Requires: Skill Key from Cash Shop for 300 K-Ching
Input: Press Z to charge all 3 MP slots and release.
Info: After combining two discs and mounting up the signal transmitter, the screen starts to flash red continuously along with a warning sound to indicate the drop of a nuclear warhead that will release a huge fiery explosion. The warheard can be aimed with the reticle (which is moved with the arrow keys) at the beginning ot the Special, before the word "OK" pops up.

Shared[]

Rune Caster Skill Tree

[Effect] Reduced Counterattack Cooldown Time[]

Reduced Counterattack Cooldown Time 1[]

RC-Counterattack-CD1

Required Level: 10
SP: 1
Requires: N/A
Input: Auto
Info: Cooldown time reduced when countered.

Reduced Counterattack Cooldown Time 2[]

RC-Counterattack-CD

Required Level: 20
SP: 1
Requires: [Effect] Reduced Counterattack Cooldown Time 1
Input: Auto
Info: Cooldown time reduced when countered (more effective than Lv1).

[Effect] Enhanced Mana Shield[]

E-Mana-Shield

Required Level: 30
SP: 1
Requires: [Effect] Mana Shield
Input: after XX
Info: Creates a protective shield that substitutes MP for HP when hit (more effective than Lv 1).

[Effect] Enhanced Rocket Jump[]

E-Rocket-Jump

Required Level: 40
SP: 1
Requires: [Effect] Rocket Jump
Input: during Rocket Jump
Info: A technique that allows you to jump again during a Rocket Jump.

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