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Characters
Elesisj
Elesis
Lirej
Lire
Armej
Arme
Lassj
Lass
Ryanj
Ryan
Ronanj
Ronan
Amyj
Amy
Jinj
Jin
Sieghartj
Sieghart
Marij
Mari
Dioj
Dio
Zeroj
Zero
Leyj
Ley
Rufusj
Rufus
Rinj
Rin
Asinj
Asin
Limej
Lime
Edelj
Edel
Veigasj
Veigas
Unoj
Uno
Mari7
Marij
Mari
Rune CasterIcon
Rune Caster
STIcon
ST
GunslingerIcon
Gunslinger
PolarisIcon
Polaris
GeasIcon
Geas

BasicEdit

Mari RC ST Basics

Combo AttackEdit

Mari RC ST Combo Attack
Rune Caster Combo

Combo Attack Lv 1
Mari RC Combo Lv 2
Edit

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z Z Z
Info: A triple swing attack delivered with the Grimoire.

Combo Attack Lv 2Edit

Required Level: Lv 19
SP: 2
Requires: Combo Attack Lv 1
Input: Z Z Z Z Z
Info: Attacks the opponent with two Nano Machines.

Critical AttackEdit

Mari RC ST Critical
Rune Caster Crit
Mari RC Crit Lv 2

Critical Attack Lv 1Edit

Required Level: Lv 0
SP: 0
Requires: N/A
Input: During Combo, → →
Info: A downward slap which conjures three small magic explosions.

Critical Attack Lv 2Edit

Required Level: Lv 22
SP: 2
Requires: Critical Attack Lv 1
Input: During Combo, → →
Info: Sends a gust that turns into a tornado, which throws the opponent in air.

Jump AttackEdit

Mari RC ST Jump Attack
Rune Caster Jump atk
Mari RC Jump Atk Lv2

Jump Attack Lv 1Edit

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z
Info: A downward slap which conjures three small magic explosions.

Jump Attack Lv 2Edit

Required Level: Lv 25
SP: 2
Requires: Jump Attack Lv 1
Input: ZZ
Info: Sends a Nano Machine that swings once before thrusting downwards.

Special SkillEdit

Mari RC ST WDW
Rune Caster Create

Summon W.D.W.Edit

Required Level: Lv 12
SP: 2
Requires: N/A
Input: C
Info: Summons the Wing Drive Weapons, which alters the Rune Caster's Basic Moveset for 20 seconds.

Special SkillEdit

Mari RC ST Triple Grenade
Mari RC Rocket Jump Atk

Super Rocket JumpEdit

Required Level: Lv 13
SP: 2
Requires: N/A
Input: After ↑ , 
Info: Lobs three grenades downwards. The grenades travel a fair distance before detonating.

Special SkillEdit

Mari RC ST Protect
Rune Caster Protection
Mari RC Protection Lv 2

Protection Lv 1Edit

Required Level: Lv 3
SP: 1
Requires: N/A
Input: C
Info: Creates a small construct that splits in half periodically to generate a blue wall of lightning between its two pieces.

Protection Lv 2Edit

Required Level: Lv 24
SP: 2
Requires: Protection Lv 1
Input: C
Info: Creates a landmine which generates a whirlpool that slows the movements of an opponent if stepped on.

Special SkillEdit

Mari RC ST Blue Cannon
Rune Caster Level 1 Turret +
Mari RC Cannon I Lv 2

Cannon I Lv 1Edit

Required Level: Lv 5
SP: 1
Requires: N/A
Input: C
Info: Creates a small blue turret that fires a cannonball which travels downwards. The turret can be destroyed by opponent's attacks and will disapper after 6 shots have been fired.

Cannon I Lv 2Edit

Required Level: Lv 26
SP: 2
Requires: Cannon I Lv 1
Input: C
Info: Creates a small blue turret that fires a cannonball which travels forward while piercing through opponents. The turret can be destroyed by opponent's attacks and will disapper after 9 shots have been fired.

Special SkillEdit

Mari RC ST Red Cannon
Rune Caster Level 2 Turret +
Mari RC Cannon II Lv 2

Cannon II Lv 1Edit

Required Level: Lv 7
SP: 1
Requires: N/A
Input: C
Info: Creates a small red turret that fires a cannonball in the air which travels downwards in an arc fashion, leaving burning embers on contact with the ground. The turret can be destroyed by opponent's attacks and will disapper after 6 shots have been fired.

Cannon II Lv 2Edit

Required Level: Lv 28
SP: 2
Requires: Cannon II Lv 1
Input: C
Info: creates a small red turret that fires a cannonball in the air which travels upwards. At the apex of its travel, the cannonball will explode and spilt into five smaller cannonballs that will fall downwards before exploding as well. The turrent can be destroyed by opponent's attacks and will disappear after 9 shots have been fired.

Special SkillEdit

Mari RC ST Arcane
Mari RC Arcane Mode

Arcane Mode Special SkillEdit

Required Level: Lv 9
SP: 1
Requires: N/A
Input: XX
Info: Allows the Rune Caster to perform Arcane Star, Arcane Burst, and Arcane Fall.

SpecialEdit

Mari RC ST Specials

1st BarEdit

Mari RC ST Specials 1st Mari RC ST Specials 1st GP

Buster Lv 1
Rune Caster 1
Edit

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge one MP slot and release.
Info: A poweful magic burst from her grimoire that launches the opponent far away.


Buster Lv 2Edit

Mari RC Buster Lv 2

Required Level: 15
SP: 1
Requires: Buster Lv 1
Input: Press Z to charge one MP slot and release.
Info: Adds a preliminary burst before sending the opponent away with the main burst.


Mari RC ST Specials 1st $
Mari RC Laser Beam

Laser BeamEdit

Required Level: 11
SP: 2
Requires: Skill Key from Cash Shop for 300 K-Ching
Input: Press Z to charge one MP slot and release.
Info: Shoots a laser forward and a laser behind, or a laser upwards and a laser downwards, depending on the arrow pressed.


Break DownEdit

Mari Breakdown

Required Level: 21
SP: 2
Requires: Skill Key from Cash Shop for 300 K-Ching
Input: Press Z to charge one MP slot and release.
Info: Lobs an aimable grenade that explodes after a fair distance.

2nd BarEdit

Mari RC ST Specials 2nd Mari RC ST Specials 2nd GP

Shock Field Lv 1Edit

Rune Caster 2

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: Lobs a grenade which deploys into a generator that emits powerful lightning and then explodes into abyssal.


Shock Field Lv 2Edit

Mari RC Shock Field Lv 2

Required Level: 25
SP: 1
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: Lobs a grenade which deploys into a generator that emits a dark gravitational field which slows opponents down before exploding into abyssal.


Mari RC ST Specials 2nd $

Homing MissileEdit

Mari RC Homing Missile

Required Level: 14
SP: 2
Requires: Skill Key in Cash Shop for 300 K-Ching
Input: Press Z to charge two MP slots and release.
Info: Deploys a pod that locks-on the position opponent and shoots rapid energy orbs at them. The pod disappears after firing 6 times in PvP; in dungeon, the pod will fire roughly the quadruple amount of the orbs before disappearing. The pod cannot be destroyed be opponent attacks.


Core BreakEdit

Mari RC Core Break

Required Level: 24
SP: 2
Requires: Skill Key in Cash Shop for 300 K-Ching
Input: Press Z to charge two MP slots and release.
Info: Sends the Grimoire in air, which fires two lasers around the Rune Caster, generating a vortex around her and several blue explosions.

3rd BarEdit

Mari RC ST Specials 3rd Mari RC ST Specials 3rd GP

Eraser Lv 1Edit

Rune Caster 3

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge all 3 MP slots and release.
Info: Summons a destructive construct, which travels forward firing a laser that drags smaller enemies.


Eraser Lv 2Edit

Mari RC Eraser Lv 2

Required Level: 35
SP: 1
Requires: Eraser Lv 1
Input: Press Z to charge all 3 MP slots and release.
Info: Summons not one, but two destructive constructs that go left and right. However, the travelling distance of the construct is reduced.


Mari RC ST Specials 3rd $

Mari RC Destroyer

DestroyerEdit

Required Level: 17
SP: 2
Requires: Skill Key from Cash Shop for 300 K-Ching
Input: Press Z to charge all 3 MP slots and release.
Info: Sends four Nano Machines that charge a huge electric sphere, which implodes at the climax of the Special.


Nuclear StrikeEdit

Mari RC Nuclear Strike

Required Level: 27
SP: 2
Requires: Skill Key from Cash Shop for 300 K-Ching
Input: Press Z to charge all 3 MP slots and release.
Info: After combining two discs and mounting up the signal transmitter, the screen starts to flash red continuously along with a warning sound to indicate the drop of a nuclear warhead that will release a huge fiery explosion. The warheard can be aimed with the reticle (which is moved with the arrow keys) at the beginning ot the Special, before the word "OK" pops up.

SharedEdit

Rune Caster Skill Tree

[Effect] Reduced Counterattack Cooldown TimeEdit

Reduced Counterattack Cooldown Time 1Edit

RC-Counterattack-CD1

Required Level: 10
SP: 1
Requires: N/A
Input: Auto
Info: Cooldown time reduced when countered.

Reduced Counterattack Cooldown Time 2Edit

RC-Counterattack-CD

Required Level: 20
SP: 1
Requires: [Effect] Reduced Counterattack Cooldown Time 1
Input: Auto
Info: Cooldown time reduced when countered (more effective than Lv1).

[Effect] Enhanced Mana ShieldEdit

E-Mana-Shield

Required Level: 30
SP: 1
Requires: [Effect] Mana Shield
Input: after XX
Info: Creates a protective shield that substitutes MP for HP when hit (more effective than Lv 1).

[Effect] Enhanced Rocket JumpEdit

E-Rocket-Jump

Required Level: 40
SP: 1
Requires: [Effect] Rocket Jump
Input: during Rocket Jump
Info: A technique that allows you to jump again during a Rocket Jump.

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