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GRAND CHASE
— MP Characters —
CharIcon Elesis
ELESIS
CharIcon Lire
LIRE
CharIcon Arme
ARME
CharIcon Lass
LASS
CharIcon Ryan
RYAN
CharIcon Ronan
RONAN
CharIcon Amy
AMY
CharIcon Jin
JIN
CharIcon Sieghart
SIEGHART
CharIcon Mari
MARI
CharIcon Uno
UNO
— AP Characters —
CharIcon Dio
DIO
CharIcon Zero
ZERO
CharIcon Ley
LEY
CharIcon Rufus
RUFUS
CharIcon Veigas
VEIGAS
— Hybrid Characters —
CharIcon Rin
RIN
CharIcon Asin
ASIN
CharIcon Lime
LIME
CharIcon Edel
EDEL
CharIcon Decanee
DECANEE
CharIcon Ai
AI
CharIcon Kallia
KALLIA
6825.Dio3rd.png-550x0
Dioj
DIO
StygianIcon
Stygian
STIcon
ST
Evo R DrakarIcon
Drakar
STIcon
ST
Evo R LeviathanIcon
Leviathan
STIcon
ST
Evo R Dusk BringerIcon
Dusk Bringer
STIcon
ST

Notes:

  • Leviathan is capable of manipulating the Stygian, the Drakar and its own powers simultaneously.
  • Most abilities still range to a maximum of 5 levels.
  • Certain abilities prior to Leviathan act as a passive effect towards some previous abilities.
  • Leviathan has a new ability known as the Marble ability.
    • When performing a technique that attacks enemies, a gauge under Dio's AP gauge will increase.
    • Landing 3 techniques will cause Dio to initiate his Marble ability which gives him an effect based on what marble used.
    • There are three marbles:
      • Power Marble increases the attack power. (Devil Force only)
      • Time Marble decreases the Cooldown time. (Weapon Force only)
      • Spell Marble decreases the amount of AP consumed. (Weapon Force only)
    • Consequently, because the technique has to be an attacking ability, Blink, Vertical Blink, and Life Keep will not work.
  • When converting to Leviathan, Dio gains 30 more SP, up to a grand total of 90 SP maximum for use.
  • The Leviathan's Skill Tree continues to emphasize or compensate the previous skill tree's specialty.
    • The Devil Force enhances its combo capabilities with its increased attack speed and increase in attack power due to Power Marble.
    • The Weapon Force compensates the previous skill tree's lack of combination attacks and emphasizes its conservative AP/ rapid cooldown recovery capabilities.

Active

GrandChase20121216 181311

Devil Force

Dio 3rd diabolic

[Effect] Combo Attack: Increased Speed

SkillIcon900
No. of Levels: 3
SP: 1
Requires: [Special] Kill Zone Lv 5
Info: Increases the attack speed of the Stygian's, Drakar's, and Leviathan's basic combo.

[Technique] Grip

Grip

SkillIcon894
No.of Levels: 3
SP: 1-3
Requires: [Effect] Combo Attack: Increased Speed Lv 3
Cooldown: 3
AP Consumed: 6
Info: Performs an air jump by pulling the Leviathan diagonally upward. Causes damage and doubles as an evasive move, and can even be used in midair.

[Special] Cool Spiral

Cool Spiral

SkillIcon899
No. of Levels: 5
SP: 1-5
Requires: [Technique] Grip Lv 3
Cooldown: 10
AP Consumed: 23
Info: Soars forward while twisting like a drill, inflicting damage upon anyone in front.

[Effect] Power Marble

SkillIcon885
No. of Levels: 1
SP: 1
Requires: [Special] Cool Spiral Lv 5
Info: Increases attack power for a short time. (see Marble Ability above)

[Effect] Sustained Power Marble

SkillIcon888
No. of Levels: 3
SP: 1-3
Requires: [Effect] Power Marble
Info: Sustains Power Marble's buff when activated.

[Effect] Enhanced Power Marble

SkillIcon891
No. of Levels: 3
SP: 1-3
Requires: [Effect] Sustained Power Marble Lv 3
Info: Enhances Power Marble's buff when activated.

[Special] Evil Eddy

Evil Eddy

SkillIcon907
No. of Levels: 5
SP: 1-5
Requires: [Effect] Enhanced Power Marble Lv 3
Cooldown: 17
AP Consumed: 46
Info: Conjures a huge sphere full of dark energy and blasts it forward, inflicting damage upon anyone who gets caught in the sphere or in the blast radius that ensues upon reaching a certain distance. It is similar to the Magician's Energy Ball.

Note: The skill "modifies" itself by pressing Z  a number of times before it's launched.

Weapon Force

Dio 3rd

[Effect] Time Marble

SkillIcon908
No. of Levels: 1
SP: 1
Requires: [Special] Chaotic Spark Lv 5
Info: Reduces the cooldown for each ability for a short time. (see Marble Ability above)

[Effect] Sustained Time Marble

SkillIcon911
No. of Levels: 3
SP: 1-3
Requires: [Effect] Time Marble
Info: Sustains Time Marble's buff when activated.

[Effect] Enhanced Time Marble

SkillIcon914
No. of Levels: 3
SP: 1-3
Requires: [Effect] Sustained Time Marble Lv 3
Info: Enhances Time Marble's buff when activated.

[Special] Tenacious Hold

Tenacious Hold

SkillIcon919
No. of Levels: 5
SP: 1-5
Requires: [Effect] Enhanced Time Marble Lv 3
Cooldown: 17
AP Consumed: 46
Info: Plunges the Rage Sword downward into a portal that hits the opponent through another portal that spawned under them. However, that Rage Sword sticks them in place before two more swords appear to strike the opponent from two different angles, tossing them upward. It hits anyone within a certain range, even in the air.

Note: Using Far Away afterwards will propel the Leviathan forward, effectively chaining the Technique with Tenacious Hold.

[Special] Proud Swing

Proud Swing

SkillIcon924
No. of Levels: 5
SP: 1-5
Requires: [Special] Tenacious Hold Lv 5
Cooldown: 10
AP Consumed: 23
Info: Slings his Death Star upward, making it spin and bringing enemies up with it for several hits.

Note: Using Haunting Shock right after will cause the spear to be flung upward, chaining it with Proud Swing.

[Effect] Spell Marble

SkillIcon925
No. of Levels: 1
SP: 1
Requires: [Special] Proud Swing Lv 5
Info: Reduces the amount of AP consumed for each ability for a short time. (see Marble Ability above)

[Effect] Sustained Spell Marble

SkillIcon928
No. of Levels: 3
SP: 1-3
Requires: [Effect] Spell Marble
Info: Sustains Spell Marble's buff when activated.

[Effect] Enhanced Spell Marble

SkillIcon931
No. of Levels: 3
SP: 1-3
Requires: [Effect] Sustained Spell Marble Lv 3
Info: Enhances Spell Marble's buff when activated.

[Special] Stick Lance

Piercing Lance

SkillIcon934
No. of Levels: 5
SP: 1-5
Requires: [Effect] Enhanced Spell Marble Lv 3
Cooldown: 17
AP Consumed: 46
Info: Launches the Blaze Lance forward, which grabs opponents and holds them until the end of the map is reached or when it touches the edge of a floor, in which it explodes and inflicts damage. In PvP, the opponent does not receive damage until the explosion; in Dungeon, damage is continuously inflicted as the monster is dragged. It is similar to Spearman's Dragon Slash and Warlord's Fire Blaster.

Passive

Leviathan (Passive)

Combo Application

[Effect] Combo Attack Type 3

Combo Attack

SkillIcon937
No. of Levels: 3
SP: 1-3
Requires: N/A
Input: Z Z Z Z Z
Info: Slashes with the claw, then attacks using a small burst of dark magic, three spheres casted forward, and a mid-ranged clench onto the enemy using the Rake Hand.

Dash Attack

[Effect] Dash Attack Type 2

Dash Attack Leviathan

SkillIcon940
No. of Levels: 3
SP: 1-3
Requires: N/A
Input: During Combo, -> Z
Info: Performs a small uppercut enhanced with dark magic.

Critical and Double Attack

[Effect] Critical and Double Attack Type 2

Critical Double Attack

SkillIcon943
No. of Levels: 3
SP: 1-3
Requires: N/A
Input: During Combo, ->-> or <-<-
Info: Uses his wings to shoot dark arrows at the direction of the directional key pressed.

Counterattack Cooldown Time

[Effect] Reduced Counterattack Cooldown Time Lv 3

SkillIcon946
No. of Levels: 3
SP: 1-3
Requires: [Effect] Reduced Counterattack Cooldown Time Lv 2
Info: Shortens the cooldown time of skill when counterattacked by 7/6/5 seconds.

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