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Characters
Elesisj
Elesis
Lirej
Lire
Armej
Arme
Lassj
Lass
Ryanj
Ryan
Ronanj
Ronan
Amyj
Amy
Jinj
Jin
Sieghartj
Sieghart
Marij
Mari
Dioj
Dio
Zeroj
Zero
Leyj
Ley
Rufusj
Rufus
Rinj
Rin
Asinj
Asin
Limej
Lime
Edelj
Edel
Veigasj
Veigas
Unoj
Uno
LeySp 2
Leyj
Ley
SummonerIcon2
Summoner
STIcon
ST
HarbingerIcon2
Harbinger
STIcon
ST
EvokerIcon
Evoker
STIcon
ST
Dark OriginIcon
Dark Matriarch
STIcon
ST

Notes:


  • Harbinger is capable of manipulating both the Summoner and its own powers simultaneously.
  • When converting to Harbinger, Ley gains 30 more SP, up to a grand total of 60 SP maximum for use.
  • Ley gets three new summons: Bastion Mary, Taurus, (Left Side) and Big Eyes 1 and 2 (Right Side). However, Bastion Mary can assist fully.
    • Bastion Mary attacks at Ley's command. With the correct button input, Ley can order Bastion to perform moves that can push enemies back.
    • Taurus only appears to stomp his enemies through Grim Hand.
    • Big Eyes 1 and 2 assist Ley by shooting lasers through Tear Drop (Big Eye 1) or colliding with them to inflict damage or impair vision through Barrage (Big Eye 2).
  • The Harbinger skill tree appears to compensate the lack of combo abilities that made the dungeon process for Summoner difficult.

ActiveEdit

GrandChase20110818 031224

SummoningEdit

Shove1

[Special] ShoveEdit

Shove

No. of Levels: 3
SP: 1-3
Requires: N/A
Cooldown: 10 sec
AP Consumed: 23
Info: Quickly summons Bastion Mary to rush through enemies. Similar to Spin Dash, but without having to have Bastion Mary summoned.

Note: Mary will momentarily disappear from battle when using this skill.

Merry

[Special] BastionEdit

Bastion

No. of Levels: 2
SP: 1-2
Requires: [Special] Shove Lv3
Cooldown: 17 sec
AP Consumed: 46
Info: Summons Ley's dog, Bastion Mary. Mary attacks unpredictably and possess abilities aimed at crippling enemies. The summon lasts until Ley's die or until Mary dies herself.
Note: Mary and Jeeves cannot be both summoned together.

[Effect] Bastion: Increased SpeedEdit

Bastion-IS

No. of Levels: 2
SP: 1-2
Requires: [Special] Bastion Lv2
Info: Increases the speed of Bastion Mary.

[Effect] Bastion: StrengthEdit

Bastion-S

No. of Levels: 2
SP: 1-2
Requires: [Special] Bastion Lv2
Info: Increases the base HP of Bastion Mary.

Bastion2

[Extra] HowlingEdit

Howling

No. of Levels: 2
SP: 1-2
Requires: [Special] Bastion Lv2
Input: X+←
Info: Uses Bastion to howl and confuse enemies for 5 seconds while doing some damage. The 2 second cooldown for Bastion's [Extra] skills activates.

Bastion3

[Extra] Spin DashEdit

Spin-Dash

No. of Levels: 3
SP: 1-3
Requires: [Special] Bastion Lv2
Input: X+
Info: Uses Bastion to charge forward to inflict damage on enemies. The 2 second cooldown for Bastion's [Extra] skills activates.

Bastion1

[Extra] Spin DropEdit

Spin-Drop

No. of Levels: 3
SP: 1-3
Requires: [Special] Bastion Lv2
Input: X+
Info: Uses Bastion to drop down and hit your enemy. Homes in if they are close enough. The 2 second cooldown for Bastion's [Extra] skills activates.

Grimhand

[Special] Grim HandEdit

Grim-Hand

No. of Levels: 3
SP: 1-3
Requires: [Extra] Howling Lv 1, [Extra] Spin Dash Lv 1, [Extra] Spin Drop Lv 1
Cooldown: 26 sec
AP Consumed: 76
Info: Summons the foot of Taurus which crushes everything in a big area. Even enemies out side of the initial range of the foot may get hurt by the stomp, which acts like a JUMP for enemies.

SpellsEdit

Uncertainair

[Special] Uncertain AirEdit

Uncertain-Air

No. of Levels: 3
SP: 1-3
Requires: [Special] Gravity Ball
Cooldown: 10 sec
AP Consumed: 23
Info: Checks the area within Ley's range. If there are enemies, she summons dark sphere(s) onto the enemies which will deal damage one time (more damage after Hit count+ ability is learnt) before exploding. If there are no enemies, she will summon one dark sphere in front of her instead. It is possible to hit two or more enemies, as long as they are in range of Ley.

[Effect] Uncertain Air Hit CountEdit

Uncertain-Air-HC

No. of Levels: 1
SP: 1
Requires: [Special] Uncertain Air Lv3
Info: Adds one extra hit to [Special] Uncertain Air.

Teardrop

[Special] Tear DropEdit

Tear-Drop

No. of Levels: 3
SP: 1-3
Requires: [Special] Uncertain Air Lv3
Cooldown: 17 sec
AP Consumed: 46
Info: Summons Big Eye 1 to shoot two lasers inwards that intersect.

Barrage

[Technique] BarrageEdit

Barrage

No. of Levels: 2
SP: 1-2
Requires: [Special] Tear Drop Lv 3
Cooldown: 10 sec
AP Consumed: 16
Info: Opens the portal, "Barrage", from where Big Eye 2 chases enemies. Upon contact with enemies, or after a few seconds, Big Eye 2 will explode. It's possible to destroy the portal by attacking it.

  • If Barrage is activated and you just died, the Barrage will resurrect you with a little amount of HP.

[Effect] Big Eye ExplosionEdit

Big-Eye-Explosion

No. of Levels: 1
SP: 1
Requires: [Technique] Barrage Lv2
Input: Automatically activated when registered
Info: An optional passive that makes Big Eye 2's explosion bigger and do multiple hits.

Note: Cannot be in conjunction with Dark Sight.

[Effect] Dark SightEdit

Dark-Sight

No. of Levels: 2
SP: 1-2
Requires: [Technique] Barrage Lv2
Input: Automatically activated when registered
Info: An optional passive that makes Big Eye 2's explosion also cause a debuff that makes it harder for the enemy to see(PvP).

Note: Cannot be in conjunction with Big Eye Explosion.

Centerofgrav

[Special] Center of GravityEdit

Center-of-Gravity

No. of Levels: 3
SP: 1-3
Requires: [Technique] Barrage Lv 2
Cooldown: 30 sec
AP Consumed: 76
Info: Draws enemies(teleports players in PvP) into a summoned gravity field  which explodes after a few seconds, altogether causing massive damage.
Note: Before the Gravity Ball is summoned, dark pulses will repeatedly appear under all enemies, attempting to trap the enemy.

PassiveEdit

GrandChase20110818 031231

Apply AttackEdit

Airattack

[Effect] Jump Attack LV2Edit

Harbinger-Jump-Attack2

No. of Levels: 1
SP: 1
Requires: [Effect] Jump Attack LV1
Input: After Jump Z
Info: Spin around with summoned knives to hit enemies.

[Effect] Dash Attack LV2Edit

Harbinger-Dash-Attack2

No. of Levels: 1
SP: 1
Requires: [Effect] Dash Attack LV1
Input: →→+Z
Info: A magical web encircles Ley after a dash attack, which is then shot towards enemies. The direction of the web can be changed before shooting it.

[Effect] Dash Attack: Increased DistanceEdit

Harbinger-Dash-Attack2ID

No. of Levels: 1
SP: 1
Requires: [Effect] Dash Attack LV2
Input: Auto
Info: Increases how far the web is shot before it disappears.

AP TYPE 2Edit

[Effect] Increased AP Recovery RateEdit

Harbinger-AP-Recov

No. of Levels: 3
SP: 1-3
Requires: N/A
Input: Auto
Info: Increases AP mecovery by a fixed amount.

APEdit

[Effect] Amount of AP at Start LV4Edit

Harbinger-AP-Start

No. of Levels: 2
SP: 1-2
Requires: [Effect] Amount of AP at Start LV3
Input: Auto
Info: Increases the amount of AP you have when you spawn.

Crit. ChanceEdit

[Effect] Increased Critical Strike Chance LV4Edit

Harbinger-Crit-Chance

No. of Levels: 2
SP: 1-2
Requires: [Effect] Increased Critical Strike Chance LV3
Input: Auto

Info: Further increases critical hit chance by a fixed amount.

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