There have been various controversies in Grand Chase, mostly involving the game's staff and community.

Abyss Knight vs Battle MageEdit

Abyss Knight vs Battle Mage happened due to the Abyss Knight being announced and released three weeks before the Battle Mage in the North American server of Grand Chase. Many players, mostly those who favored Arme, were angered as they had believed that the Battle Mage would be released next, due to prior release history, in which Lire obtained her job after Elesis, and Arme obtained her job after Lire and so on. The release of the Abyss Knight before the Battle Mage also caused many players to believe that NtreeV (now GameRage), the company hosting the North American server, was showing favoritism towards Ronan, and neglecting characters. It took about a month for the war to die down.

Final Fantasy vs Grand ChaseEdit


A collaboration showing the similarities between Final Fantasy VII hero Cloud Strife and Sieghart the Prime Knight


Comparison between Sieghart's Unlimited Blade and Cloud's Omnislash Version 5

Final Fantasy vs Grand Chase is a controversy of Grand Chase bearing many similarities to other media, most notably Final Fantasy VII. It began when Prime Knight was released in the North American Grand Chase server. Many of the Grand Chase players who were fans of Final Fantasy VII were upset about the Prime Knight because it had numerous similarities that were based off of the hero of Final Fantasy VII, Cloud Strife, most notably Prime Knight's Unlimited Blade and Cloud Strife's Omnislash Version 5. People began interpreting the entire game of Grand Chase and realized that there are features Grand Chase possibly derived from the Final Fantasy series.

Similarities between Grand Chase and Final Fantasy:

  • The Chase has these jobs that every Final Fantasy game has: Swordsman, Black Magician (magicians with offensive magic), Fighter, Thief, Gunslinger, and White Magician (magicians with defensive magic).
  • Elesis possesses many similarities of Cloud Strife, along with other Final Fantasy characters:
    • Some of her MP Skills are derived from Cloud Strife and Final Fantasy VIII hero Squall Leonhart.
      • Knight's Cruel Cleave Lv1 (she shouts Rough Divide) is from Squall's first Limit Break, Rough Divide. Both Elesis and Squall can jump high into the air and dash diagonally and quickly.
      • Knight's Cross Slash Lv1 is from Cloud's second Limit Break. Both Elesis and Cloud swing their sword violently in a cross-shaped form.
      • Sword Master's Blade Beam is Cloud's third Limit Break. The only difference is that Elesis releases a shockwave that rips through the air while Cloud slams his Buster Sword on the ground to send a shockwave running against the ground.
      • Savior's Fated Circle is Squall's second Limit Break. It seems that only the name was taken due to the minor differences of the moves:
        • Squall's Fated Circle shows him spinning around once, spawning several red orbs around him. He then detonates it all at once, releasing a huge shockwave that stretches around him.
        • Elesis's Fated Circle shows her spinning her Ssanggeoms in a violent, vertical circle to damage her opponents. Afterwards she releases it forward.
      • Knight's Meteor Slash is derived from Cloud's fifth Limit Break, Meteorain. The concept is similar: the use jumps into the air and brandishes the sword to drop meteors onto the opponent.
      • Aside from Cloud and Squall, Sword Master's Dragon Dive is a move taken from Final Fantasy VII's Cid Highwind. They have similar concept: the user releases an upward shockwave, then they appear on top of the enemy and drop down.
    • Elesis's Knight stance, where she holds her sword to her lower right hip with both hands, is Cloud's battle stance as well.
    • Elesis's Sword Master stance as shown in her victory pose and her pose while in a game room places the giant sword on her back, which is Cloud's signature position. This position has been shared with Sieghart's 4th Job, Prime Knight, and Zero.
  • Lass's 4th job Striker could possibly reference Final Fantasy VII's villain and one of the most popular villains of all video games, Sephiroth.
    • Lass has been used as a puppet by Kaze'aze to take over the world, similarly to Sephiroth as a puppet of his "mother" Jenova.
    • Lass's victory stance shows him holding his blade straight up behind his back. This is Sephiroth's stance in his infamous scene, the Nibelheim Incident, and also his victory stance in Dissidia Final Fantasy.
    • Both Lass and Sephiroth have a dark past, and at a certain point in their lifetime, they were hailed as heroes. Lass's dark past was his life under Kaze'aze's control and he has now regained his honor as a hero by joining the Chase. Sephiroth was hailed as the number one SOLDIER of the world until he found out that he was a creation of his mother, Jenova; afterwards he destroyed the town of Nibelheim and became the notorious and murderous villain he is.
    • Both Lass and Sephiroth attack by slashing with their long sword in a motion that is invisible in the human eye. However, Sephiroth does not have a scabbath like Lass, and Lass's blade isn't curved.
    • Some consider Lass's Phantom Blade similar to Sephiroth's Octaslash, since both moves deal eight powerful and fast slashes, the last one knocking the enemy down.
      • Lass's Phantom Blade also represents Sephiroth's fighting style from Dissidia Final Fantasy, in which Sephiroth makes a single slice with his sword, but he also performs numerous invisible slashes, making the opponent struggle harder. Though Phantom Blade can't do that, it proves that Lass is capable of doing it.
  • As martial artists, Jin has skills that connect to Final Fantasy VII's main heroine, Tifa Lockhart. Both Jin's first skills and Tifa's early Limit Breaks are simple melee attacks. Jin's second skills and Tifa's later Limit Breaks become more powerful, adding on explosive energy. Finally, Jin's third skills and Tifa's last Limit Breaks, including her final Limit Break, Final Heaven, is a powerful melee attack that sets off a massive, wild explosion. Both Jin and Tifa are very quick in attacking as well.
    • In addition, Rama's second skill, Destroyer of Heaven, is similar to Sephiroth's Oblivion, seen in Dissidia Final Fantasy and Kingdom Hearts. The two attacks show the character dash through the opponent, leaving behind delayed attacks.
  • Sieghart's fourth job, Prime Knight, shares many similarities to Cloud Strife, which is what erupted the war in the first place.
    • Both Sieghart and Cloud have spiky hairstyles as trademarks of their images.
    • Both Cloud's SOLDIER and Advent Children attire and Sieghart's Prime Knight and Gladiator attire have some sort of cover for their left shoulder while their right shoulder has none. In their Advent Children and Prime Knight attire, both have a top piece of their outfit that is actually a long coat, where only a half of the long coat stretches down to their legs, though Sieghart's piece is somehow attached to one of his legs.
    • Sieghart and Cloud wield a large sword that seems very easy for them to use, allowing them to fight using one hand in rare occasions. The size of the Soluna is almost the size of Sieghart's body, similar to Cloud and his Buster Sword. The Soluna has some sort of design similar to Cloud's Ultima Weapon, while being able to break a sword off of the complete assembly is an ability derived from Cloud's Fusion Sword.
    • Sieghart's cocky attitude is similar to Cloud's false personality at the beginning of Final Fantasy VII.
    • Both Cloud and Sieghart use a sort of rage and an evasion that flips backward.
    • Some stances of Sieghart is the same as Cloud's stances.
      • Prime Knight's regular stance, where he places the Soluna on his shoulders, is the same as Cloud's stance, however, Cloud only uses this stance when charged up to perform a Limit Break. Dio shares this stance upon entering a room and the Equip screen ONLY as a Stygian, and this is Squall Leonhart's battle pose.
      • In Final Fantasy VII: Advent Children, while Cloud assembles his swords together before fighting the Bahamut SIN, he swings his Fusion Sword around and sets the sword horizontally straight out in front of him to reassemble his swords into one. By doing so, he holds the sword diagonal from his arm. This is the exact stance shown on Sieghart's Prime Knight picture.
      • The two swordsmen run the same way as well, sticking their swords out and run without the swords hindering them.
      • When winning stance or in the Equip / Store, Sieghart swings the Soluna and stabs it into the ground similarly to Cloud when he places the Buster Sword as Zack Fair's grave in Final Fantasy VII: Advent Children.
      • When a Prime Knight enters a room, he is shown with his back facing the screen before turning around and putting the Soluna down. While his back is shown, the Soluna is placed onto his back, and Sieghart is still gripping onto it with his right arm. This is Cloud's signature position, where the Buster Sword is hanging on his back while he grips onto it with his right arm. This position has been shared with Elesis's 3rd job, Sword Master, and Zero
    • Both swordsmen are affiliated with an elite group of warriors, ranked at the highest position. Sieghart was a great hero of the Highlanders, while Cloud was 1st Class in the fighting force known as SOLDIER.
    • When using an attack that includes massive energy, both Sieghart and Cloud have to release a type of aura from their sword, showing that they are charged up and ready to use the move. Sieghart's purple aura is best seen when he uses his level 2 and 3 skills for any job, both normal and rage, and Cloud releases a blue or orange aura to perform his Limit Breaks.
    • Both Sieghart and Cloud have a moment in the past where they were put at a near-death state. Sieghart was close to dying against Dio while Cloud nearly died being impaled by his arch-nemesis Sephiroth in his infamous scene, the Nibelheim Incident.
    • Sieghart's Soul Break could be a reference to Cloud's Braver, his first limit break, in which both characters perform a powerful downward slash.
    • The real beginning of the war was when Sieghart's Dark Unlimited Blade appeared to be extremely identical to Cloud's Omnislash Version 5. Both Sieghart and Cloud spawn several swords around the enemy, then, in lightning speed, slash numerous times through the enemy while grabbing each sword for every slash. Finally, while directly above the opponent, they perform a powerful downward slash while the swords are dropped down (Sieghart's JF). A comparison of the two skills can be seen here.
      • Unlimited means "of no limit" and a Blade is a "weapon used to attack by slashing". Omni- means "many" and a Slash is a "large swing dealt by a blade". This proves that even the names of these two moves seem similar.
    • Sieghart's Unlimited Blade combines Cloud's final Limit Break, Omnislash, as it looked in both Final Fantasy VII and Dissidia Final Fantasy. Sieghart ferociously swings at the opponent with his Soluna while still in front of them similar to Cloud's Omnislash from Final Fantasy VII, then he begins zapping around at each angle similar to the Omnislash from Dissidia. At the end, both Cloud and Sieghart unleash a powerful burst.
  • Dio, Zero, Ley, and Rufus possess the ability to build up their own set of skills necessary to battle. This is possibly derived from Dissidia Final Fantasy, in which the player can set up the attacks and abilities needed to fight.
  • Dio's list of likes includes Pure Destruction while his dislikes include Pointless Destruction, similarly to Final Fantasy VI's main villain Kefka Palazzo, the destruction-obsessed clown.
  • Dio's Onrush may be a reference to Squall Leonhart's Revolver Drive from Dissidia Final Fantasy. Both Dio and Squall run their weapons forward while continuously damaging the opponent, and the longer the button is held, the longer the duration of the attack.
  • Zero may have been referenced to Cloud Strife in several ways:
    • His neutral stance, where he places the Grandark on his back, is the way Cloud places his Buster Sword on his back, as well as his signature pose. This position has been shared with Elesis's 3rd job, Sword Master, and Sieghart's 4th job, Prime Knight.
    • Upon switching into Sword Stance, he whips the Grandark quickly similarly to Cloud's fast-paced movement with his large swords.
    • Sword Stance's ability is to smash the opponent slowly and powerfully, similarly to Cloud's fighting style in Dissidia Final Fantasy - his ability is to slash at the opponent with slow but powerful slashes that send them flying away.
    • Zero casts Fire Force similarly to Cloud Strife and Zack Fair when they cast Fire, Fira, and Firaga.
    • Zero's quotes could reference Cloud in several ways. When beginning a battle, Zero's encounter quote is, "Will I find what I seek today?" which references to Cloud's will to look for what he needs in Advent Children. Zero's taunt is, "Am I supposed to keep on fighting now?" which resembles Cloud's hesitation to fight in Dissidia Final Fantasy. Zero's victory quote is "I... I'm so sorry..." though it is ironic to say this when winning. In Dissidia Final Fantasy and Dissidia 012 Final Fantasy, many of Cloud's victory quotes are joyless compared to the other heroes.
    • The Wanderer image, which shows him running while holding the Grandark with both of his hands, is a common pose made by Cloud and Squall when running.
  • Ley's first job, Summoner, isthe same as Yuna of Final Fantasy X. They both summon creatures to help them in battle.
  • There is an official artwork that shows Dio sitting in a throne similar to a 

    Noctis' and Dio's identical poses.

    promotional image of Noctis , the protagonist of Final Fantasy Versus XIII.

Those who do not know Final Fantasy nor Cloud furiously argued with those who do know about the game and the character constantly. Most of the arguments are linked between Cloud and Sieghart. Some say Cloud was the one ripping off of Sieghart, though Final Fantasy VII was released in 1997 and the Prime Knight was released in 2010; 13 years after Final Fantasy VII's creation. Some also say that Sieghart is a better character than Cloud and can destroy him, and others defended Cloud by claiming that those who have seen the whole series of Final Fantasy VII would realize that Cloud is a better character. Those who favored Cloud even say that KoG Studios, the company who developed Grand Chase, is running out of ideas and began to rip off games such as Final Fantasy VII to use as their own ideas (which, based on the extremely long list of similarities, could possibly be true). The whole argument between Cloud and Sieghart lasted for about a month, but arguments about them tend to happen occasionally.

Naruto vs Grand ChaseEdit


Comparison between Lass's Dread Breaker and Naruto's Rasenshuriken

With the community aware of Grand Chase possibly mimicking the Final Fantasy series (see Final Fantasy vs Grand Chase above), further releases have linked Grand Chase to the popular Naruto series as well. Below are some examples.

  • The first similarity that the community noted was Thief's 4th skill, Dread Breaker. This move strongly resembles Naruto Uzumaki's Wind Release: Rasenshuriken, and the concept remains the same: Both conjure a sphere containing so much energy that it forms a shuriken in the process, and both throw it at high speed at the opponent to inflict major damage. Lass's method of use of the skill is also very similar to when Naruto used it to defeat Kakuzu. When this skill was first released in the game, many Naruto fans were outraged at how closely they resemble.
  • Next in line was Fighter's 4th skill, Flash of Light. The new move was similar to Kakashi Hatake's Lightning Cutter: Double Lightning Quake, where both users use their energy-infused hands to dash at the opponent in incredible speed, zigzagging through them as they move up and bring their enemy up high with them. The final move is a powerful drop downward. The most noticeable similarity of this move is that the zigzagging traces that Jin leaves behind is the same lines that Kakashi leaves.
  • Some of Asin's abilities can be traced from abilities from the Naruto world.
    • The Secret Doors are similar to the Eight Gates. Both abilities enhanced one's overall physical prowess.
    • Chaotic Storm has a similarity to Neji Hyuga's Eight Trigrams Palm Rotation; both users spin to generate a blue shield that acts as a defense as well as an attack to knock opponents away. The main difference is that Asin's attack only induces one hit that doesn't inflict damage until several seconds later.
    • Pressure Point is an ability also shared by Neji Hyuga as well as any member of the Hyuga Clan, pressing onto the pressure points of the enemy to heavily weaken them.
    • Mugen's Serpent Style combo looks similar to Naruto Uzumaki Barrage; the two attacks involve few or several hits followed by a kick into the air and the character then finishing the move by jumping after the enemy and dealing a heel drop to send them falling.
    • Fire Drop / Smashing Hands bears similarity to Flying Thunder God: Second Step by Minato Namikaze. The user appears directly above the enemy and strikes them down with a powerful attack from the hands.
  • Harbinger's move, Center of Gravity, is very similar to Nagato / Pain's most powerful jutsu, Planetary Devastation. They both conjure a small sphere and slowly raise it into the sky before enlarging it and triggering a powerful gravitational force to suck opponents inward. Although Harbinger has been around before the 4th skills, the similarity became apparent after the release of the 4th skills.
  • Zero and Grandark's abilities in producing spikes when using their melee attacks could be attributed to Kimimaro's fighting style, Shikotsumyaku, which allows him to completely manipulate his bones with no drawbacks. Kimimaro mainly uses this to unleash spikes, which Zero and Grandark have attributed.
  • Zero's story tells of him being accepted by the soul within his sword, Grandark, as its wielder (Wanderer), and gradually draws power from it over time (Seeker), but also endangers his self-control and life due to Grandark's influence (Vanisher), and finally breaks free of Grandark's control and is able to fight on his own (Advancer). This story is very similar to Naruto's struggle against the tailed beast that is sealed inside of him, Kurama, where the beast reluctantly accepts Naruto as its host and gradually loans him its strength, but the power also drives Naruto insane and even threatens to kill him, until he refuses it after the power makes him unintentionally attack his allies then later gains full control of the power by defeating Kurama and siphons its strength to make it his own.
  • Ashtaroth bears some similar traits to one of Naruto's main antagonists, Obito Uchiha.
    • Both characters are international criminals who were responsible for the destruction of great cities and who seek the same power (and more) to take over the world. Ashtaroth sought the power of the Aernas Hammer, which he used years prior that led to the destruction of Kounat, while Obito utilized Kurama to cause havoc in Konoha and organized a plot to capture Kurama and the rest of the tailed beasts in order to take over the world.
      • Interestingly, these great cities were also their respective hometowns.
      • The two villains eventually reached an extremely powerful state once the power they sought for was attained; Ashtaroth entered his god form while Obito became the Ten-Tails' jinchuriki and took on a new form and level of power.
    • Both are main antagonists who had an indirect impact on the main characters' life, most notably their parents. Through the manipulation of Kaze'aze, Elscud had vanished from Kanavan, causing Elesis to step up and join the Grand Chase. Meanwhile, it was Obito's manipulation of Kurama to destroy Konoha that had led to the deaths of Naruto's parents, Minato Namikaze and Kushina Uzumaki, who both died protecting the village.
    • While enacting their plot, both characters had a name change. Ashtaroth was once known as Baldinar during the years of Kounat, and Obito changed his name to Madara Uchiha and Tobi in order to conceal his identity. Regardless, any of these names invoked fear upon the main characters of the stories.
      • Interestingly, both have their face somewhat masked during the time they use their new names, though Ashtaroth remained this way even when being sealed away; Obito's mask was eventually destroyed by Naruto.
    • The two villains once had a close friend (Kassias Grandiel for Ashtaroth, and Kakashi Hatake for Obito) whom they cease connections with in order to proceed with their plan, even going as far as to try and kill them.
      • Eventually, it would be these close friends that would also lead to the fate of the villains, with Kassias sealing himself and Ashtaroth in the Wizard's Labyrinth, and Obito being reverted to his old, good self with the help of both Kakashi and Naruto.
    • As their plots came closer to fruition, both villains began to psychologically torture major characters with the death of close friends. In Kounat's Collapse, Ashtaroth used the resurrected Highlanders to make Sieghart feel the pain and guilt of killing his own men. On the other hand, Obito used the Ten-Tails to brutally kill members of the Allied Shinobi Force, notably Neji Hyuga, and use their deaths to make Naruto feel guilt for letting his friends die, despite his vow moments prior that he will not let his comrades die.
    • As a common trait of ambitious villains, both Ashtaroth and Obito have manipulated other villains as pawns to progress with their plots. In the case of Ashtaroth, he allied with ThanatosVoid, and Dahlia only to gather the Deity Orbs (obtaining the Ascendancy Orb after Thanatos' defeat and sending Void to steal the other orbs from the Chase) and stall the Chase when needed in the case of Dahlia, all for the purpose of gaining godly powers. Obito was the behind-the-scenes benefactor of Akatsuki and only utilized them to capture the tailed beasts, later on revealing that their work was only for his plot.
      • In fulfilling these plots, the two also played as subordinates of thes villains, as Ashtaroth followed Thanatos and betrayed him after his defeat, and Obito, under the alias of Tobi, made Nagato the "acting leader" and acted as a fool in Akatsuki only later to reveal his true role in the group as even mightier than Nagato.
  • Ashtaroth's ability to ressurect the deceased Highlanders and put them under his control to fight the Grand Chase with no normal means of dying after using Dahlia as a sacrifice, as revealed in Kounat's Collapse, functions very similarly to the Summoning: Impure World Reincarnation Jutsu, a forbidden technique requiring sacrifices to reanimate and control the dead which are extremely difficult to kill, which is used by Kabuto Yakushi in order to raise an army of ressurected souls to fight against the Allied Shinobi Forces.

Although this controversy is not as well-known as the Final Fantasy vs Grand Chase Controversy, many Naruto fans have argued against Grand Chase's mimicry.

Other Media vs Grand ChaseEdit

As seen with Final Fantasy vs Grand Chase and Naruto vs Grand Chase, Grand Chase has shown to copy some other media.

  • Vanquisher's Storm Blades could be taken from Star War's Double-bladed Lightsaber. Both are a pair of swords with connectable pommels.
  • Jin's fighting style is similar to the Street Fighter series' main character Ryu, as they share similar moves such as Shoryuken (Dragon Uppercut), Hadoken (Chi Wave), and Tatsumaki (Hanuman and Applied Combo in Fighter Skill Tree)
  • Polaris's Extinction is identical to Diablo 2's Frozen Orb. Both skills consist of shooting an ice sphere that explodes after a few seconds of flight.
  • Grandark could be derived from the evil weapon Soul Edge from the Soul Series as both of them shift forms, have an "eye" adorning the blade, and they both have the power of taking over the minds of their wielders.
  • The wielder and weapon relationship between Zero and Grandark and Void and Eclipse, Grandark refusing to let anyone but Zero wield him, Grandark possessing a soul, and the weapons possessing humanoid form, is similar to the anime series Bleach and Soul Eater.
    • In Bleach, Soul Reapers wield Zanpakutō which are actually a part of their wielder's souls in the form of a weapon and thus can only be wielded by them and each Zanpakutō has a humanoid form.
    • In Soul Eater, meisters wield and fight with weapons which are actually souls embedded in them that requires both of their Soul Wavelengths to match or it will be impossible for meisters to even pick up the weapon and each weapon can transform into a humanoid form.
  • Sword Master's Chaotic Judgment is similar to MapleStory's Combo Judgment and Judgment. All three consists of jumping into the air and then slamming their weapon downward producing some sort of effect and shockwave over a wide area.
  • Archer's Sudden Raid is identical to MapleStory's Sudden Raid. Both skills consists of summoning numerous followers who rain down the battlefield with arrows.
  • Rama's Fist of Heaven & Earth can fire a long horizontal beam similar to Dragon Ball Z's Kamehameha.
  • The special devices found in Berkas' Lair are similar to those found in Vindictus's The God of Fomors and Earthborn Seal instances.
  • Grand Chase's deities bears many similarities to Mabinogi: Fantasy Life's Gods:
    • Both had a god that created a world and gave a group of humans legendary power. Grand Chase's Aernas' Creator brought forth Aernas and blessed the Kounatians with Geas; Mabinogi Fantasy Life's Aton Cimeni created the world of Erinn and granted the Partholons the Caliburn.
    • Both have an antagonist god who wishes to become stronger than the world's creator by robbing the power of the other gods. Grand Chase's Thanatos and Ashtaroth stole the powers of other gods and Ashtaroth had a goal of becoming more powerful than Aernas' Creator; Mabinogi: Fantasy Life's Nuadha wanted the powers of the other gods in order to become stronger than Aton Cimeni.
    • Both have floating islands that serve their home; Grand Chase's Xenia and Mabinogi: Fantasy Life's Falias.
  • Rin's backstory could be based on Kannabi no Mikoto's from visual novel Air. Both are winged humans who are cursed into eternal death and reincarnation.
  • Zero and Grandark bears several similarities to Crona and Ragnarok from Soul Eater:
    • Both weapons (Grandark and Ragnarok) are souls with humanoid forms embedded into swords which has a appendage as the blade's guard; Grandark has an eye, and Ragnarok has a mouth.
    • Both weapons (Grandark and Ragnarok) are labeled as "Demon Swords".
    • Both weapons (Grandark and Ragnarok) can only be wielded by their primary wielders (Zero and Crona).
    • Both weapons (Grandark and Ragnarok) grant their wielders (Zero and Crona) unique powers used for both offense and defense. Grandark grants Zero the ability to use spikes and elemental spheres as well using his sword to attack and defend; Ragnarok strengthens Crona with Black Blood in which any wound he receives will produce solidified blood that turns into a piercing weapon, seal up the injury, or harden his entire body to make it extremely durable.
    • Both wielders (Zero and Crona) can produce spikes/needles and throw energy waves.
    • Both weapons (Grandark and Ragnarok) have an extremely oppressive and dominant relationship towards their wielders (Zero and Crona) which also threatens to drive them insane.
  • Ashtaroth bears several similarities to Master Albert from Megaman ZX Advent:
    • Both are primary antagonists with the desire to reset the world into their own image using an ancient and legendary weapon which was formed out of their fragments. Ashtaroth desires to reset Aernas in his own image by using the legendary weapon Aernas Hammer, created out of the Soul Stone which was created by the Deity Orbs, to destroy and then reshape it; Albert wishes to reset the entire world in his own image by using Model W, fragments of the ancient weapon Ragnarok, to recreate said weapon into Ouroboros to cleanse all "deficiencies" (that is, destroying every living being excluding himself).
    • Both primary protagonists use an airship to reach the primary antagonists at their base of operations for the final battle. The Grand Chase uses an Airship to reach Ashtaroth in Kounat's Collapse; Grey / Ashe uses the Guardian Base to reach Albert in Ouroboros.
    • Both transform into a golden seraph-like entity, using the same legendary weapon they sought to take over the world. Ashtaroth's transformation with the Aernas Hammer also bears a striking resemblance to Albert's after he megamerges with Model W. Also, after Ashtaroth and before Albert transforms, both declare themselves as gods.
    • Both have manipulated others into helping them achieve their own goals. Ashtaroth served Thanatos only to wait for the Grand Chase to weaken him so he could steal his Orb of Ascendancy; Albert created the Game of Destiny which was a ploy for Mega Men (Aeolus, Atlas, Thetis, Sarnaq, and Aile / Vent) to gather Model W fragments while fighting one another (mostly directed towards the primary protagonists Grey / Ashe) until only one was left standing in which Albert would claim all the fragments and defeat the one last Mega Man.
  • Kassias Grandiel randomly warping the Grand Chase into the Wizard's Labyrinth, forcing them to fight insanely powerful illusions of monsters they had previously fought before as well as himself and then informing them that he was merely testing their abilities at the end is typically the common scenario of a supporting character attacking and threatening to kill the protagonists only to reveal that they passed their test.
  • Barakhufu manipulating the Grand Chase into finding the Crown of Sands and then stealing its pieces at the end in order to gain more power is typically the common scenario of an antagonist using the protagonist of acquiring or clearing the path to an object that grants one extraordinary power and then robs said item(s) once it has been found.
  • The PvP mode Siege of Heroes is identical to League Of Legends's gameplay. In both games, the opposing team's Tower must be destroyed, which will lead players to the Final Tower that grants the team victory upon its demise. Mecha Knights, acting as minions, are also present to assist players. Finally, both games possess a Safe Zone where a Shop is present, serves as the spawn point, and grants invincibility to the team that owns it.


Grand Chase has been noticed to have multiple loopholes. There are various plot holes and missing information which leads to players wondering about content that is not answered. Yet new questions arrive with new updates. Focus is implemented on new characters, but not unanswered questions.

As seen with Final Fantasy vs Grand Chase, Naruto vs Grand Chase, Other Media vs Grand Chase and Elsword, Grand Chase is known to copy some content from other media. The game can be cliché (however, keep in mind that this makes some of the original content it is based upon the same), along with inconsistencies within the plot.

Multiple Characters, as well as some important enemies lack a proper backstory that leaves many questions. Lire has absolutely no history of her, with her description only mentioning what her tribe has done in the past. The lack of details is more notable with Lass, whom was adopted by the Nightmare Circus and later rebelled against them for yet unknown reasons, and there are no details on his demon side, why and how Kaze'aze possessed him, and about his relationship with his half-brother, Rufus. Sieghart, Dio, Zero, Ley, and Rufus, who were born more than 600 years prior, do not have any information on what they did during those years. There is still no reason as to why Dio had attacked Sieghart 600 years prior. Dio's and Void's motives remain unknown. Most of Rufus, Rin, Asin and Lime remains a complete mystery as Rufus only appeared in dialogue thrice while the rest only appeared once. Ashtaroth also is somehow in possession of the Klara Libri and later lost it, turned Kaze'aze into a monster and helped her harness its powers, and later became Thanatos' right-hand man, with no explanation of why or how. Finally, every groups and guilds are lacking in information, only stating that a character originates from them and that they banded together to fight against evil.

Some information about the story is stated only on the Naver Blog and never in-game. The vast history behind Aernas' Creators, Kounat, the Aernas Hammer, Ashtaroth's treachery, Edna, Kaze'aze's history, Lass' relationship to the Nightmare Circus and the identity of his family members, Grandark and Eclipse's humanoid forms, Mari's origin, friends of the Grand Chase and so forth are only stated on the Naver Blog. The canonical events of Mari disappearing prior to Relics of Kounat and the Soul Stone transforming into the Aernas Hammer are never stated in-game.

The story also sometimes makes the Grand Chase appear dumbfounded. This is notable in Seth's Pyramid, where Barakhufu double-crosses them and steals their pieces of the Crown of Sands. The Chase could have been easily prepared for this, as they were betrayed by Victor and Elena and that Elesis also had a bad feeling about the goblin in Goblin Work Site. Also, Barakhufu fires a barrage of lightning at them; the Chase have been proven to either produce a defensive barrier or evade the attack, yet they do not do so. Finally, the Chase at that point consisted of ten god-rivaling warriors, yet they were easily deceived by an old man.

A very notable example of a poorly-made storyline is in Kounat's Collapse. Thunder Hammer establishes that many demons are pouring through, yet the only demons encountered in said dungeon are Drawl, Veron, and their clones. Zero, Ley, and Rufus mysteriously disappear between Wizard's Labyrinth and Kounat's Collapse even though Kassias Grandiel intended them to fight Ashtaroth as well as them having motives that revolve around the Grand Chase. After the whole battle is over, the Dwarves and Elves make peace for merely fighting a common enemy, something that is not only cliche but also overly simple and silly. Finally, Void, who engineered Ashtaroth's godhood by stealing the Deity Orbs from the Grand Chase and is severely antagonized by Zero's description, suddenly denies Ashtaroth the key to the Aernas Hammer, and the Chase immediately forget about Void's crimes and attack against them, with Dio even telling Arawn and Gilberta that Void isn't an enemy.

This controversy existed even during the production of the game, during the game's updates and progress, and is present today, even if not seen in-game often.


Grand Chase is also infamous for its Content, mostly directed toward concerns for fair gameplay and lack of challenging content.

The game is extremely notorious for its gameplay balancing for the characters. Lire, Arme, AmyZero, LeyRin and Lime are extremely overpowered in Dungeons and/or PvP, possessing the ability to disable and defeat any class from any distance and in just one hit, drain the target's health and mana, have absurdly powerful buffs and debuffs including evasion, regeneration, offense, and defense, and/or are relatively easy to play with and require no effort to use. For example:

  • Most, if not all, of Lire attacks can easily pin down and kill enemies from any distance. When an enemy gets too close, she can easily counterattack by spamming 1st grade skills like Fire Arrow and then grab them, resulting a one-hit KO; melee classes thus have zero chance of defeating her. She can also gain evasion and mobility similar to Lass's, making her difficult to catch.
  • Arme can abuse her Firebolt, which has unlimited horizontal range and no cooldown, to repeatedly stun and kill enemies from any distance. With her Spawning Mana and Soul Sacrifice combined, she can instantly gain full MP at the start of a battle, then execute a one-hit KO wide range spell such as Meteor or Deep Impact, effortlessly dominating the entire battlefield without giving her opponents a chance to defend themselves, all in the press of a few buttons. Her Teleportation, which is relatively easy to use, is also notorious in escaping lethal moves such as Black Space while nullifying its vacuum ability.
  • Amy's extreme mobility makes her nearly impossible to catch, and can stun-lock players by spamming her Jump Down+Z attack. Although she is not lethally powerful, her true ability lies within her buffs: her Power Recharge Dance helps regenerate her allies' MP at an indefinite rate, her Lasting Lyrics grants a semi-permanent defense buff, and she can resurrect and heal her allies with Loving You, essentially transforming her party into unkillable monsters.
  • The majority of Zero's skills are very deadly, especially Gran Force. He is extremely notorious for his semi-permanent Hyper Armor status when he equips Grandark, rendering him nearly invincible so long as he is not in fatal status, but that drawback is easily countered by Orchid: HP Absorption which allows him to heal by stealing the HP of all opponents from any distance. His Apply OS combo is also abusable due to hitting to all directions and having no cooldown, making him almost untouchable.
  • Like Zero, the majority of Ley's skills are very deadly. She also already starts with 2 bars of AP thanks to her Amount of AP at Start passive and with Inspire, she can fill her AP to the max in a few seconds and then wipe out the entire battlefield with On Target. Her teleportations are also abusable, allowing her to become very mobile and nearly invincible.
  • All of Rin's skill trees grant her absurdly high stats as well as agility, self-defense barriers, health/mana regeneration, debuffs, and lethal firepower. This is worsened by her Goddess Transformation, granting her Super Armor status and further bolsters her stats.
  • Despite being classified as a tank, Lime's skills are extremely powerful, such as the abuse of Whirlwind. Lime also has high damage resistance through Aura: Defense and Reduced Grab Damage, and even gains Super Armor through Whirlwind, Momentary Enhancement and Overcome Death, preventing her attacks from being interrupted, allowing her to continue unleashing her destructive power. Despite possessing a seemingly heavy weapon, her Increased Combo Attack Speed and Dash Jump allow her to keep up with other characters. She can also regenerate HP through Bless 1 and Increase HP Recovery Rate. Finally, her Aura: Assistance and Increased Basic MP Recovery Rate 2 grants her absurdly high MP regeneration. Combine all this, she is not only invincible, but ridiculously powerful.

Likewise, Lass, Ronan, Sieghart and Jin are gimped, with their Skill Trees severely lacking in abilities and/or notably weaker than their similar counterparts. For instance:

  • Lass's Thief Skill Tree. His Fatal Fury is inferior to Archer Skill Tree's Headshot, a ranged counterpart with the same success rate and attacks twice, and his Shadows of the Past, which summons Kaze'aze, is oddly weaker than Magician Skill Tree's Gorgos Flame, which summons Red Gorgos. His Bind Scroll is also very predictable compared to the invisible Alchemist's Booby Trap.
  • Ronan's Spell Knight Skill Tree. His Spinning Circle is weaker compared to Magician Skill Tree's Energy Ball, and Dark Myst lasts half the duration than Dark Assassin's Invisible State and has no effect on the user. Paralytic Curse (requires opponents to be on the ground in order to work), Energy Circle (barely replenishes any HP) and Wind Shield (predictability, blocks only arrows and firebolts) have very poor effects that provide very little benefit to Ronan. Shared is extremely lackluster, with only two lines of passives.
  • Sieghart's Gladiator Skill Tree. Sieghart only gains Berserker through the Skill Tree, whereas Elesis has it right off the bat, and Sieghart's Berserker duration is approximately half of Elesis'.
  • Jin's Fighter Skill Tree is extremely lackluster, with only one or two options of abilities and skills.

Although balance patches have been added, the overpowered characters remain potentially overpowered and the gimped characters' skill trees are unaltered.

Another notorious factor is the structure of monsters, which are extremely easy to fight against. Many enemies and bosses only have two or three attacks overall even at the higher levels which deal very low damage. They also have extremely poor artificial intelligence which makes them extremely easy to dodge and susceptible to attack before they notice a player. Thanks to Properties as well as the Hell Spear, they are fairly easy to dispatch; even in Champion Mode or the Hero Dungeons, they all take nothing more than a single skill to defeat them, and all bosses are not immune to debuffs, making them even more susceptible to annihilation; this is still achievable by the non-overpowered characters. Finally, many enemies have simply re-used attacks used by other enemies or characters, making them predictable. A notable example of a poorly made enemy is Ashtaroth, the game's primary antagonist. Most of his abilities are copies of those used by Ronan, Arme, Sieghart, and King Nasod (from Elsword). Magnus Dan also has some of Ashtaroth's abilities as well. In Kounat's Collapse, Ashtaroth's moveset only consists of four attacks in his first form, three attacks in his second form, and three attacks plus using them all simultaneously plus summons in his third and final form. Finally, Kassias Grandiel can also deploy a barrier that effortlessly blocks all of Ashtaroth's final form attacks.

This controversy continues to exist today due to the demand of balance and harder content.

Updates and FillersEdit

The Northern American Server of Grand Chase is known to produce "Fillers" (adding minor things to the game, mostly to keep the community busy) instead of "Updates" (adding major content). Many fillers are added in a row, angering the community, who claim that Ntreev (now GameRage), the company who published Grand Chase, has no care for their community and are falling behind in updates compared to other servers. Ntreev/GameRage's staff claims that KoG Studios, the company who developed Grand Chase, are the ones who file and order the updates for every other server.

Some claims of Ntreev/GameRage state that they will eventually patch up the Northern American Server. Despite this, community outbursts have been made, mostly due to the massive time and length wasted to update.

Even today, the community is tired and frustrated from the game's lack of updates. Either they update earlier than a holiday, or days after. Yet filler and reused events do occur.


Grand Chase is well known for its "Pay-to-Win" style, meaning that players must actually pay K-Ching (real-life money, formerly known as Cash) in order to be one of the strongest and powerful. Ntreev (now GameRage), the company who published Grand Chase, was often nicknamed "Ngreed"/"GameRAGE" due to their selfishness as well as angering the community.

The pay-to-win is most obvious with the abundance of K-Ching Equipment and extremely scarce GP items in the shop, selectable Properties on K-Ching gear, Pets, SB Gacha relic equipment and pets, Extreme Skill Keys (notably for the alternate 4th MP grade skills, which can be unlocked only by this key), Skill Tree Keys, Property Resets, Normal and SB Coordishop sets, and Reinforcement Scrolls. Loading and spending K-Ching guarantees perfect and high quality items.

Another angering event with pay-to-win is with the release of Asin and the Action-Mana Point System. It was announced that their GP missions were temporary, meaning that once the event is over, the GP missions will be removed and thus must be Cashed. The community was so outraged that GameRage decided to make the AMP System GP Missions permanent.

Furthermore, the advent of Character Separation / Season V changed character creation for the worse. Although players no longer need to complete mission to unlock a character, the creation is changed to selecting a character in a slot, a choice that is irreversible. However, there are only four slots by default; expansions require Character Slot Tickets which is only available through K-Ching or events. This severely limits players from playing the many characters.

However, the K-Ching equipment controversy is being ameliorated: Season V changed all GP equipment in the shop as Rare items (with a slight chance to get an Epic version of the equipment). Also, the strongest armor is the True Iron Dragon Set, which is attainable by repeated dungeoning; K-Ching cannot hasten this process, as one cannot buy Hero Tokens or Demon Cores with it.

Nevertheless, players are still angered by the greed of the companies and how they try to milk real-life money off their players.


Ntreev (now GameRage), the company that hosts the Northern American Server of Grand Chase is known for their Staff, who at times even fail to acknowledge or even ignore players, fail to properly maintenance the game, and delay updates (see Updates and Fillers).

The staff is known to merely disregard players whatsoever and fail to acknowledge their questions. An example of this is the Suggestions section in the Forums, where players provide ideas to improve the game, in which the staff merely ignores and does not put their input on it, leaving anything in the Suggestions section unimplemented. Another example is 1:1 Support, where players file help to a GM on questions or problems they encounter in the game, but responses range from quick, awhile, to a long time (years even). They seem to be choosy depending on what the person talks like and asks for.

There are also various text errors, outdated information, and a lack of description, in the game and on the main website. For example, in Skill Trees as well as the old Practice Mode Season 3 Short Descriptions, the descriptions and details are usually vague or even incorrect. The Grand Chase Northern American Website also has absolutely no information on Skill Trees as well as lackluster descriptions on character and skills.
A more prominent example of this is in Wizard's Labyrinth, and Seth's Pyramid, Kounat's Collapse and Berkas' Lair; Wizard's Labyrinth possesses several translation errors and the first release of Seth's Pyramid, Kounat's Collapse and Berkas' Lair contains an extremely horrendous dialogue filled with multiple translation and text errors along with horrible grammar; many character names and words were spelled wrong, and various words and punctuations were used incorrectly.

Many glitches and bugs occur within the game as well. Some are usually serious and may even hamper a character's performance to properly fight. However, the staff often fails to fix them, and sometimes take years to do so.

External LinksEdit

GM Loki explaining the reason why Abyss Knight was released before Battle Mage

Final Fantasy VII

The announcement of Action-Mana Point GP missions being temporary

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