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Geas

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Characters
Elesisj
Elesis
Lirej
Lire
Armej
Arme
Lassj
Lass
Ryanj
Ryan
Ronanj
Ronan
Amyj
Amy
Jinj
Jin
Sieghartj
Sieghart
Marij
Mari
Dioj
Dio
Zeroj
Zero
Leyj
Ley
Lupusd
Rufus
Rinj
Rin
Asinj
Asin
Limej
Lime
Edelj
Edel
Veigasj
Veigas
Unknown
???
La geas
Marij
Mari
Rune CasterIcon
Rune Caster
STIcon
ST
GunslingerIcon
Gunslinger
PolarisIcon
Polaris
GeasIcon
Geas

Still in pursuit of Ashtaroth, Mari and the Grand Chase enter the land of Archimedia when Mari suddenly loses consciousness among the Relics of Kounat. While unconscious, the Soul Stone makes contact with her and reveals all the secrets behind the destruction of the Kounat Kingdom. The Soul Stone contains the ultimate essence of the divine and has hitherto remained buried within the ruins. Mari then absorbs the powers of the Soul Stone and is transformed into the Geas.
"Geas" once referred to someone who was exceptionally gifted into communicating with the divine in the ancient Kingdom of Kounat, one who was a step closer to the deities than everyone else.

The Geas takes advantage of her enhanced speed and mobility, and unlike her 3rd job which fought primarily by installing machines and summoning magic, Geas takes advantage of combinations quick reactions and special skills operated by simple commands. Barrier and Canceller are added to her MP skills, allowing her to nullify enemy attacks. Long range attacks are also possible while in Seize Mode. Geas can summon Magic Orbs that prevent enemy MP from being restored while eliminating AP. In addition, using the special technique Drain prohibits AP characters from using their specials and critical skills for a set period of time.

Requirements

Geas Mission

Geas Mission Scroll

It is necessary to be lvl 40 to participate in the 4th Job Promotion.

GP Mission

(Cost 18,000 GP)

Part 1

Part 2

Part 3

Part 4

  • Slay 250 monsters within the range of ± 2 above or below level monsters.

Part 5

Cash Mission

(Cost 11,800 Cash)

Quotes

Game Start

"Never look back."

Skills

"Backlash!"
"Charged Bolt!"
"Freeze Tempest!"
"Core Break!"

Taunt

"Now is the time to retreat."

Game End

"Truth is a bitter pill to swallow."

Basic Movements

Keystrokes Name Effect
ZZZZ Basic Combo Mari swings her Soul Takers up and down, then they thrust forward, ending with a last hit from the Soul Takers retreating back.
ZZ+Arrow RArrow R Critical Attack Mari swings her Soul Takers down, launching the opponent upwards.
ZZZZ+Arrow RArrow R Double Attack Mari swings her Soul Takers down, launching the opponent upwards
Arrow U+Z Jump Attack Mari jumps and swings her Soul Takers in an arc formation in front of her.
Arrow RArrow R Dash Mari dashes forward.
 hold Arrow RArrow R when dashing Rocket Dash Mari conjures runes from her hands, which propels her forward. Holding the button makes her keep propelling forward. Pressing Arrow U when doing Rocket Dash will cause her to do the Rocket Jump instead of a normal jump.
Arrow RArrow R+Z Dash Attack Mari summons an ice spike with one hand.
Arrow RArrow R+(Pause)+Arrow U Rocket Jump Mari conjures runes from her hands, which propel her above. Can be done after a dash or in a Rocket Dash.
Arrow RArrow R+Arrow L+Z Booster Reverse Dash Mari's Soul Takers boost backward, causing her to go backwards.
Arrow RArrow R+(Pause)+Arrow U+Arrow RArrow R Rocket Air Dash Mari conjures runes from her hands, which propel her forward. Can be done after a Rocket Jump.
Arrow R+Z Grab Mari impales her enemy with her Soul Takers, sending them one at time.
Up+Z Down Soul Spear Mari descends quickly and deploys her Soul Takers to form a spiked shell around.
A Barrier Mari summons a barrier around with her Soul Takers (Note, the barrier nullifies only the damage and the hitstun, knockdown and launch effects will still affect Mari.)


Stance Change

Mari FullShield

Canceller

Keystrokes Effect
X+X Stance Change

(Note: This ability will wear off if a command is not used)

X+Arrow U

Mana Shield

(Note: if Repair is active, Mari will do Canceler instead.)

XX+Z

Repair  (Spawns three orb that recovers a certain amount of MP over time. they stay 15 seconds. Also Mari may use the Silence and Canceler moves, by consuming the three orbs and a keyboard imput.)

(Note: If hit whilst the orbs are still active, the orbs will disappear but immediately grant the MP it would have given if left untouched.)

XX+Z+XArrow R Silence (Mari launches the three orbs forward; they reach sightly lesser than the end of the screen. This attack blocks the AP regen of the AP characters and also they cannot use skills for 5 seconds if they are hit by the orbs.)
XX+Z+XArrow U Canceler (Mari consumes the three orbs to depoly a barrier that nullifies any attack. Lasts apporximately 4 seconds, 10 seconds cooldown)
XX+A Summon Mega Launcher (Mari deploys her Soul Takers to form a cannon.)
XX+A+Z

Attack With Mega Launcher (Shoots orbs which travel a long distance and throw away opponents.)

Skills

Level/Type Name Effect
LVL 1 Basic

BacklashIcon
Backlash

Mari's special skill that makes an enemy fly vertically forward with the swing of the Soul Taker.
LVL 2 Basic

Charged-Bolt
Charged Bolt

Mari's special skill that envelops the Soul Taker around her body, forming an electrical circle that gives constant damage and electrocutes enemies who fall within a specific region. Note: Charged Bolt will move SLIGHTLY to the right in the damage process
LVL 3 Basic

Freeze-Tempest
Freeze Tempest

Mari's special skill that uses strong, magical power to summon pieces of ice which are shot down from the sky, inflicting great damage and freezing enemies who are hit.

(Note: Has approximately a full screen range)

LVL 4 Special

Core-Break
Core Break

Mari's Soul Taker orbits around her and each fires an upward laser. The huge amount of magical residue causes a fallout that inflicts damage over time to all enemies on the map.

Trivia

  • The Elsword character Raven has a skill called Charged Bolt where he forms a barricade of spikes around his body.
  • The Elsword character Raven's Sword Taker class was originally named Soul Taker during development.
  • Geas is stated to be the last MP class ever to be released. However, with Rin's arrival, this is no longer true.
  • According to her profile and The Awakening, Mari supposedly fainted in Relics of Kounat.[1] However, in-game, she fainted at Thunder Hammer instead after hearing about the Demons. It is possible that The Awakening occurs after the the Chase fight the demons outside of Relics of Kounat and is not stated in-game.
    • According to Void in the same comic, Mari is the key of Kounat.
  • Mari appears as Geas in the Ra Canyon. However, the events of Alcubra occur before Archimedia, indicated by the level progression and that Jin says in Goblin Work Site that the Chase accidentally took a detour. This could otherwise be a design error.
  • In the Irish Mythology, Geas, or Geis, is an idiosyncratic taboo, whether of obligation or prohibition, similar to being under a vow or spell. In other words, it is a sort of curse brought by a vow. Aside from being a curse, the Geis is also a key device.
  • Mari's in-game model gains a triangle-shaped jewel on her forehead when she advances to Geas, but only when she is equipped with her Soul Takers.
  • Geas is the second fourth job to receive a visual overhaul, the first being Dusk Bringer, giving her an alternate job costume and new visual animations.
    • When Geas performs Freeze Tempest in her alternate job costume, the rune that appears above her has the same symbol as the ones that Ley uses for her specials.

References

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