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GRAND CHASE
— MP Characters —
CharIcon Elesis
ELESIS
CharIcon Lire
LIRE
CharIcon Arme
ARME
CharIcon Lass
LASS
CharIcon Ryan
RYAN
CharIcon Ronan
RONAN
CharIcon Amy
AMY
CharIcon Jin
JIN
CharIcon Sieghart
SIEGHART
CharIcon Mari
MARI
CharIcon Uno
UNO
— AP Characters —
CharIcon Dio
DIO
CharIcon Zero
ZERO
CharIcon Ley
LEY
CharIcon Rufus
RUFUS
CharIcon Veigas
VEIGAS
— Hybrid Characters —
CharIcon Rin
RIN
CharIcon Asin
ASIN
CharIcon Lime
LIME
CharIcon Edel
EDEL
CharIcon Decanee
DECANEE
CharIcon Ai
AI
CharIcon Kallia
KALLIA
SieghartGladiatorST
Sieghartj
SIEGHART
GladiatorIcon
Gladiator
STIcon
ST
Evo R WarlordIcon
Warlord
Evo R DuelistIcon
Duelist
Evo R Prime KnightIcon
Prime Knight

Basic[]

Jump Attack[]

Gladiator Jump Atk

Jump Attack Lv 1[]

Required Level: Lv 0
SP: 0
Requires: N/A
Input: In the air, Z Z
Info: Swings downwards and upwards.


Jump Attack Lv 2[]

Sieg ST jump atk lv2

GladiAirStrike

Required Level: Lv 14
SP: 1
Requires: N/A
Input: In the air, Z Z
Info: Swings downwards twice.


Leap[]

Sieg ST Leap

GladiSpringJump

Required Level: Lv 24
SP: 2
Requires: Jump Attack Lv 2
Input: In the air, Z
Info: Stomps on a friend or foe, using him or her as a trampoline to launch himself high. Deals minimal damage on enemies.
Notes: Cannot be used simultaneously with Jump Attack Lv 2. Equipping Defense Lv 2 will reduce the damage dealt by the first swing of the default jump attack. Leap also triggers when used during a skill's frame freeze.


Utilizing Combo[]

Air Combo Lv 1[]

Gladiator air combo

Required Level: Lv 0
SP: 0
Requires: N/A
Input: During Combo,
Info: Performs a somersault, swinging the gladius in a circular motion, and finishes with a kick that knocks the opponent on the ground.


Air Combo Lv 2[]

GladiAirCombo

Sieg ST air combo lv2

Required Level: Lv 27
SP: 1
Requires: N/A
Input: During Combo,
Info: Leaps and performs two circular swings with the gladius. Each hit will slightly launch the opponent in the air.


Double Dash[]

Sieg ST double dash

Double Dash[]

GladiDoubleDash

Required Level: Lv 30
SP: 1
Requires: N/A
Input: During Dash,
Info: Adds a supplementary dash.

Gladiator dash atk

Dash Attack[]

Dash Attack Lv 1[]

Required Level: Lv 0
SP: 0
Requires: N/A
Input: During Dash, Z ...
Info: Performs a wide slash. If this attack hits an opponent, pressing [1] will initiate the basic combo.
Note: Does not benefit from Mad Rage Lv 3.


Dash Attack Lv 2[]

GladiDashAttack

Sieg ST dash atk lv2

Required Level: Lv 35
SP: 1
Requires: N/A
Input: During Dash, Z Z
Info: Performs an upward slash and a lateral downward slash.
Note: Cannot be chained into the basic combo and its extensions, unlike Lv 1.


Critical[]

Gladiator crit

Critical Lv 1[]

Required Level: Lv 0
SP: 0
Requires: N/A
Input: During Combo, → →
Info: Stomps the opponent's foot, before bringing down the gladius with a large swing.


Critical Lv 2[]

GladiCritical

Required Level: Lv 33
SP: 2
Requires: N/A
Input: During Combo, → →
Info: Performs a sweeping kick before swinging the sword.


Double[]

Gladiator double

Double Lv 1[]

Required Level: Lv 0
SP: 0
Requires: N/A
Input: During last hit of Combo, → →
Info: Spins before performing a swing forward.

Double Lv 2[]

GladiDouble

Sieg ST double lv2

Required Level: Lv 17
SP: 1
Requires: N/A
Input: During last hit of Combo, → →
Info: Twirls the sword with one hand, dealing up to four hits.

Skills[]

Gladiator 1
Gladiator 1 rage

Raging Iron Crusher Lv 1

1st Bar[]

Iron Crusher Lv 1[]

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge one MP slot and release.
Info: Swings the gladius in front, finishing with a heavy downward blow.
Rage: After the initial first slash, another blow is given that launches the enemy a into the air, before knocking him or her down violently with the final blow.


Iron Crusher Lv 2[]

Sieg ST Iron Crusher lv2
Sieg ST Rage Iron Crusher lv2

Raging Iron Crusher Lv 2

GladiIronCrusher

Required Level: 16
SP: 1
Requires: N/A
Input: Press Z to charge one MP slot and release.
Info: After the downward blow, a circular upward swing that throws opponents in the air is performed.
Rage: Same as above.


Armor Crasher Lv 1[]

Sieg ST Armor Crusher lv1
Sieg ST Rage Armor Crusher lv1

Raging Armor Crusher Lv 1

Required Level: 7
SP: 1
Requires: N/A
Input: Press Z to charge one MP slot and release.
Info: Performs a upper semicircular swing around.
Rage: After the semicircular swing, a frontal arc swing is performed.



Armor Crasher Lv 2[]

Sieg ST Armor Crusher lv2
Sieg ST Rage Armor Crusher lv2

Raging Armor Crusher Lv 2

GladiDoubleCrush

Required Level: 26
SP: 2
Requires: Armor Crasher Lv 1
Input: Press Z to charge one MP slot and release.
Info: Slams the gladius on the ground twice before performing the semicircular swing.
Rage: Slams the gladius on the ground twice before performing the semicircular swing followed by a frontal arc swing.



Mach Strike Lv 1[]

Sieg ST Mach Strike lv1
Sieg ST Rage Mach Strike lv1

Raging Mach Strike Lv 1

Required Level: 6
SP: 1
Requires: Skill Key from Cash Shop for 3000 Cash
Input: Press Z to charge one MP slot and release.
Info: Performs a flying kick and stabs forward.
Rage: After thrusting with his gladius, a flying kick follows up.







Mach Strike Lv 2[]

Sieg ST Mach Strike lv2
Sieg ST Rage Mach Strike lv2

Raging Mach Strike Lv 2

GladiMachStrike

Required Level: 25
SP: 2
Requires: Mach Strike Lv 1
Input: Press Z to charge one MP slot and release.
Info: Kicks thrice before stabbing the opponent.
Rage: After kicking thrice and thrusting with the gladius, a flying kick follows up.



Boomerang Lv 1[]

Sieg ST Boomerang Swing
Sieg ST Rage Boomerang Swing

Raging Boomerang Swing

Required Level: 15
SP: 1
Requires: Skill Key from Cash Shop for 3000 Cash
Input: Press Z to charge one MP slot and release.
Info: Tosses a spinning energy shuriken forward that spins and travels at a short distance.
Rage: No visible effect occurs


Boomerang Lv 2[]

GladiSwordBoomer

Required Level: 34
SP: 2
Requires: Boomerang Swing Lv 1
Input: Press Z to charge one MP slot and release.
Info: The shuriken lasts longer than the Lv 1 version; also delays the caster while the skill is hitting.
Rage: No visible effect occurs.


2nd Bar[]

Gladiator 2
Gladiator 2 rage

Raging Flame Sword Lv 1

Flame Sword Lv 1[]

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: Drags the gladius on the ground to generate sparks before sending a huge purple energy wave forward.
Rage: After the flame wave is sent, a stomp generates an explosion at the apex of the wave.




Flame Sword Lv 2[]

GladiFlameSword

Sieg ST Flame Sword lv2
Sieg ST Rage Flame Sword lv2

Raging Flame Sword Lv 2

Required Level: 19
SP: 2
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: After throwing the first wave, a wide fiery slash forward follows up.
Rage: After the wide slash, an explosion will occur on the spot.


Ultimate Storm Lv 1[]

Sieg ST Ultimate Storm lv1
Sieg ST Rage Ultimate Storm Lv1

Raging Ultimate Storm Lv 1

Required Level: 10
SP: 1
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: Slams the ground, creating a burst of dark aura, before dragging the gladius on the ground to release an upper swing engulfed in dark flames. The aura burst is uncounterable.
Rage: After the uppercut, an explosion will occur on the spot.




Ultimate Storm Lv 2[]

GladiUltimateStorm

Sieg ST Ultimate Storm Lv2

Required Level: 29

Sieg ST Rage Ultimate Storm Lv2

Raging Ultimate Storm Lv 2


SP: 2


Requires: Ultimate Storm Lv 1

Input: Press Z to charge two MP slots and release.
Info: Instead of dragging his gladius, a swing is performed.
Rage: Sfter the uppercut, an explosion will occur on the spot.


Death Knell Lv 1[]

Sieg ST Death Kneel
Sieg ST Rage Death Kneel lv1

Raging Death Kneel Lv 1

Required Level: 18
SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge two MP slots and release.
Info: A spinning slash with the gladius imbued with dark flames.
Rage: After the spin, a sprout from the ground similar to the Fighter's White Flower Technique is released.





Death Knell Lv 2[]

Sieg ST Death Kneel lv2
Sieg ST Rage Death Kneel lv2

Raging Death Kneel Lv 2

GladiDeathBell

Required Level: 37
SP: 2
Requires: Death Knell Lv 1
Input: Press Z to charge two MP slots and release.
Info: Two spinning slashes with the gladius imbued with dark flames.
Rage: After both spins, a sprout from the ground similar to the Fighter's White Flower Technique is released.


Phantom Rush Lv 1[]

Sieg ST Phantom Rush lv1
Sieg ST Rage Phantom Rush lv1

Raging Phantom Rush Lv 1

Required Level: 9
SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge two MP slots and release.
Info: Imbues one on his hands with dark flames before charging forward.
Rage: After the charge, a violent burst occurs.





Phantom Rush Lv 2[]

Sieg ST Phantom Rush lv2
Sieg ST Rage Phantom Rush lv2

Raging Phantom Rush Lv 2

GladiPhantom

Required Level: 28
SP: 2
Requires: Phantom Rush Lv 1
Input: Press Z to charge two MP slots and release.
Info: Imbues both of his hands with dark flames before charging forward.
Rage: After the charge, a violent burst occurs



3rd Bar[]

Grinding Punisher Lv 1[]

Gladiator 3
Gladiator 3 rage

Raging Grinding Punisher Lv 1

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge all 3 MP slots and release.
Info: Performs two mighty uppercuts engulfed with purple flames.
Rage: The second uppercut is enhanced by dark powers, making it larger and deadlier than the normal version.



Grinding Punisher Lv 2
Sieg ST Grinding Punisher lv2
[]

Sieg ST Rage Grinding Punisher lv2

Raging Grinding Punisher Lv 2

GladiPunisher

Required Level: 13
SP: 1
Requires: N/A
Input: Press Z to charge all 3 MP slots and release.
Info: After the second uppercut, a diagonal dive is added, generating an explosion on impact.
Rage: Same as above.


Triple Slash Lv 1[]

Sieg ST Triple Slash lv1
Sieg ST Rage Triple Slash lv1

Raging Triple Slash Lv 1

Required Level: 23
SP: 1
Requires: N/A
Input: Press Z to charge all 3 MP slots and release.
Info: Swings thrice with the gladius engulfed in purple flames.
Rage: Swings twice with the gladius engulfed in purple flames, then leaps and drives the gladius in the ground to generate a burst of dark fire.



Triple Slash Lv 2[]

Sieg ST Triple Slash lv2
Sieg ST Rage Triple Slash lv2

Raging Triple Slash Lv 2

GladiTripleSlash

Required Level: 32
SP: 2
Requires: Triple Slash Lv 1
Input: Press Z to charge all 3 MP slots and release.
Info: Swings forward once, performs an upward swing that lifts off ground, and lands back to finish with a wide swing from the gladius engulfed in purple flames.
Rage: Swings forward once, performs an upward swing that lifts off ground, and drives the gladius, engulfed in purple flames, in the ground to generate a burst of dark fire.


Mortal Impact Lv 1[]

Sieg ST Soul Impact lv1
Sieg ST Rage Soul Impact lv1

Raging Mortal Impact Lv 1

Required Level: 12
SP: 1
Requires: Skill Key from Cash Shop for 3000 Cash
Input: Press Z to charge all 3 MP slots and release.
Info: Performs a circular slash, and then raises the gladius, summoning furious swirls of dark flames around him.
Rage: No visible effect occurs.




Mortal Impact Lv 2[]

Sieg ST Soul Impact lv2
Sieg ST Rage Soul Impact lv2

Raging Mortal Impact Lv 2

GladiImpact

Required Level: 40
SP: 2
Requires: Mortal Impact Lv 1
Input: Press Z to charge all 3 MP slots and release.
Info: Conjures a orb that draws in opponents before performing the special skill.
Rage: Same as above.



Mocking Blade Lv 1 (Honoring/Contemptuous Gesture)[]

Required Level: 22

Sieg ST Mocking Blade
Sieg ST Rage Mocking Blade

Raging Mocking Blade


SP: 1


Requires: Skill Key from Cash Shop for 3000 Cash
Input: Press Z to charge all 3 MP slots and release.
Info: Develops a dark aura around the user, which makes him impervious to damage and damages opponents on contact, yet it hampers abilities, making him only able to walk and jump for the duration of the special skill. It lasts 4 seconds.
Rage: No visible effect occurs.


Mocking Blade Lv 2[]

GladiHonor

Required Level: 31
SP: 2
Requires: Mocking Blade Lv 1
Input: Press Z to charge all 3 MP slots and release.
Info: Increases the duration of the aura from 4  to 7 seconds.
Rage: No visible effect occurs.

Shared[]

Invincibility[]

Living Easy[]

GladiEasyLiving

Sieg ST Easy Breeze

Required Level: Lv 42
SP: 3
Requires: N/A
Input: A
Info: Lays down on a grassfield for 4 seconds, gaining invincibility for the entire duration of the animation, then after the user gets up, he receives 2 seconds of Super Armor. This technique can be cancelled by a special skill. Has a 60 second cooldown. The skill is similar to Druid's Nature Shield.

Evasion[]

Reverse Trampoline[]

GladiDodge

Sieg ST evade

Required Level: Lv 20
SP: 1
Requires: N/A
Input: During first attack of basic combo or dash attack,
Info:  Tumbles backwards. In this state, the user is invulnerable until the animation ends.

Defense[]

Defense Lv 1[]

GladiDef1

Sieg ST defense

Required Level: 8
SP: 1
Requires: N/A
Input: N/A
Info:  Slice arrows and firebolts with the first hit of the Basic Combo or with a Jump Attack from the weapon.


Defense Lv 2[]

GladiDef2

Required Level: 38
SP: 2
Requires: Defense Lv 1
Input: During Arrow Defense, ←← or →→
Info: After consuming an arrow or a firebolt, the user can quickly dash out from his pose and away from his spot.


Berserker[]

Sieghart Berserk

Berserker Lv 1[]

Required Level: 5
SP: 1
Requires: N/A
Input: N/A
Info: Whenever the user is continuously struck by Arrows or Kunai, he will unleash a roar that will launch nearby opponents into the air, dealing them damage after they fell on the ground.


Berserker Lv 2[]

GladiBerserk

Required Level: 36
SP: 2
Requires: Berseker Lv 1
Input: N/
Info: Grants 3 seconds of Super Armor whenever Berserk activates.

Rage[]

Notes:
Quiet Rage and Mad Rage cannot be equipped simultaneously.
Each level in one type of Rage also gains the effects of the levels below it. For example, equipping Quiet Rage Lv 3 will also equip Quiet Rage Lv 2 and Lv 1.


Left Side[]

Sieg ST Quiet Rage 1

Quiet Rage Lv 1[]

GladiRage1

Required Level: Lv 11
SP: 1
Requires: N/A
Input: N/A
Info: Divides damage taken by 1.3 on the first life.


Quiet Rage Lv 2[]

Sieg ST Quiet Rage 2

GladiRage2

Required Level: Lv 21
SP: 2
Requires: Quiet Rage Lv 1
Input: During full Rage gauge, C
Info: Consumes his inner rage, healing the user 10% of maximum HP.


Quiet Rage Lv 3[]

Sieg ST Quiet Rage 3

GladiRage3

Required Level: Lv 39
SP: 3
Requires: Quiet Rage Lv 2
Input: or
Info: Uses the dark power to block hits, in a similar fashion as an Aegis Knight does. Consumes Rage per block, except during Rage mode.


Right Side[]

Mad Rage Lv 1[]

GladiRage4

Required Level: Lv 11
SP: 1
Requires: N/A
Input: N/
Info: Roughly doubles Rage Mode's duration.


Mad Rage Lv 2[]

Sieg ST Mad Rage 2

GladiRage5

Required Level: Lv 20
SP: 2
Requires: Mad Rage Lv 1
Input: N/A
Info: Gains more Rage from landing hits on an opponent and the Rage Meter will charge faster.


Mad Rage Lv 3[]

Sieg ST Mad Rage 3

GladiRage6

Required Level: Lv 41
SP: 3
Requires: Mad Rage Lv 2
Input: N/A
Info: Additional damage will be inflicted while perfoming the Basic Combo in Rage Mode. Affects neither combos during Dash Attack Lv 1 nor combo extensions (Critical, Aerial, Double).

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