Fandom

Grand Chase Wiki

Fighter Skill Tree

1,253pages on
this wiki
Add New Page
Talk1 Share
JinSTArmor
Jinj
Jin
FighterIcon
Fighter
STIcon
ST
ShisaIcon
Shisa
AsuraIcon
Asura
RamaIcon
Rama

Basic

FightBasic

Combo Attack

FightCombo

Combo Attack Lv 1

Fighter combo

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z Z Z Z
Info: Shadow punches forward, then strikes with two palm attacks, then kicks thrice, and finishes off with another punch.

Combo Attack Lv 2

Jin ST combo lv2

Required Level: Lv 18
SP: 1
Requires: N/A
Input: Z Z Z Z Z
Info: Strikes the enemy six times with forceful punches and kicks. Halfway though the combo, the enemy is juggled. 

Double Attack

FightDouble

Double Attack Lv 1

Fighter double

Required Level: Lv 0
SP: 0
Requires: N/A
Input: After Combo, → →
Info: A double kick attack.

Double Attack Lv 2

Jin ST double lv2

Required Level: Lv 12
SP: 1
Requires: N/A
Input: After Combo, → →
Info: The last hit is modified to not knock the enemy down.

Utilizing Combo

FightUCombo

Utilizing Combo

Jin ST combo up

Required Level: Lv 5
SP: 1
Requires: N/A
Input: During Combo,
Info: In the middle of the combo, the Fighter strikes upward.

Jump Attack

FightJump
Fighter jumpatk

Jump Attack Lv 1

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z
Info: Jumps up and performs an air kick.

Jump Attack Lv 2

Jin ST jumpatk lv2

Required Level: Lv 22
SP: 1
Requires: N/A
Input: Z
Info: Jumps up and performs a kick with more angle and range.

Apply Jump

FightAJump

Jin ST apply jump atk

Apply Jump

Required Level: Lv 28
SP: 1
Requires: N/A
Input: Z
Info: Jumps up and performs a spinning kick.

Dash Combo

FightDashC

Dash Combo Lv 1

Fighter dashatk up

Required Level: Lv 0
SP: 0
Requires: N/A
Input: → → Z
Info: During the dash attack, the Fighter can execute an uppercut.


Dash Combo Lv 2

Jin ST dashatk up lv2

Required Level: Lv 16
SP: 1
Requires: N/A
Input: → → Z
Info: During the dash attack, the Fighter can execute a double spinning kick.


Dash Combo Lv 3

Jin dashatk up lv3

Required Level: Lv 26
SP: 2
Requires: Dash Combo Lv 2
Input: → → Z
Info: During the dash attack, the Fighter can execute a backflip as an evasive maneuver.

Special Skill

FightSpecial1

Continuous Evasion

Jin ST Continous Evasion

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z
Info: Allows continuous uses of Shadow Dodge that can be done in both directions.

Dash Attack

FightDashA

Dash Attack Lv 1

Fighter dashatk

Required Level: Lv 0
SP: 0
Requires: N/A
Input: → → Z Z
Info: During a dash, the Fighter performs a cartwheel kick, followed by a shadow punch.

Dash Attack Lv 2

Jin ST dashatk lv2

Required Level: Lv 32
SP: 1
Requires: N/A
Input: → → Z
Info: During a dash, the Fighter performs a sliding kick, followed by an upward kick that knocks the enemy into the air. Can use Shadow Dodge while performing this attack.

Special Skill

FightSpecial2

Storm Fist

Fighter Storm Fist

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z
Info: Rushes forward and delivers a punch that knocks the opponent away.

God of Wind

Jin ST God of Wind

Required Level: Lv 24
SP: 1
Requires: N/A
Input: Z
Info: Rushes forward and delivers a punch that knocks the opponent in the air. The distance travelled is half of Storm Fist.

Special Skill

FightSpecial3

Hanuman

Fighter Hanuman

Required Level: Lv 0
SP: 0
Requires: N/A
Input: → → ← Z
Info: While dashing, the Fighter can spend Chi to perform a triple kick.

Gatling Chi

Jin ST Gatling Chi

Required Level: Lv 7
SP: 1
Requires: N/A
Input: → → ← Z
Info: While dashing, the Fighter can spend Chi to perform a shoulder tackle, slightly knocking the enmey upward.

Special Skill

FightSpecial4

Chi Wave

Fighter Burning Chi Wave

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z
Info: Fires a wave of Chi forward.

Taming the Tiger

Jin ST Taming the Tiger

Required Level: Lv 14
SP: 1
Requires: N/A
Input: Z
Info: Generates a burst of Chi around the Fighter, damaging and knocking up nearby opponents.

Special Skill

FightSpecial5

Kuan Yin Palm

Required Level: Lv 36
SP: 1
Requires: N/A
Input: Passive
Info: Removes the delay in-between chi attacks, allowing them to be chained.

Special Buff

FightBuff

Note:

  • These are special buffs only for Fighter.
  • All buffs are only triggered by engaging Burning Mode and tapping X X.
  • During the charge, the Fighter can cancel out by performing other movements (ie- attacking, moving, etc.). However, this cancels out Burning Mode.
  • All buffs will both increase and decrease a certain stat by a percentage.
  • All buffs add Super Armor.
  • All buffs prevent the use of skills.

Left Side

Jin ST End of the Days
End of Days Lv 1

Required Level: Lv 9
SP: 1
Requires: N/A
Input: Burning Mode + X X
Info: Gains a buff that increases critical chance by 1%, gains Super Armor, and causes the basic combo to do twice the amount of hits, but decreases defense by 25% and locks the usage of skills. Lasts 8 seconds.


End of Days Lv 2

Required Level: Lv 19
SP: 2
Requires: End of Days Lv 1
Input: Burning Mode + X X
Info: Gains a buff that increases critical chance by 2%, gains Super Armor, and causes the basic combo to do twice the amount of hits, but decreases defense by 20% and locks the usage of skills. Lasts 12 seconds.


End of Days Lv 3

Required Level: Lv 29
SP: 3
Requires: End of Days Lv 2
Input: Burning Mode + X X
Info: Gains a buff that increases critical chance by 3%, gains Super Armor, and causes the basic combo to do twice the amount of hits, but decreases defense by 15% and locks the usage of skills. Lasts 16 seconds.


End of Days Lv 4

Required Level: Lv 39
SP: 4
Requires: End of Days Lv 3
Input: Burning Mode + X X
Info: Gains a buff that increases critical chance by 4%, gains Super Armor, and causes the basic combo to do twice the amount of hits, but decreases defense by 10% and locks the usage of skills. Lasts 20 seconds.

Right Side

Jin ST Iron Fist
Iron Fist Lv 1

Required Level: Lv 9
SP: 1
Requires: N/A
Input: Burning Mode + X X
Info: Gains a buff that increases defense by 15% and gains Hyper Armor, but decreases attack by 25% and locks the usage of skills. Lasts 8 seconds.


Iron Fist Lv 2

Required Level: Lv 19
SP: 2
Requires: Iron Fist Lv 1
Input: Burning Mode + X X
Info: Gains a buff that increases defense by 30% and gains Hyper Armor, but decreases attack by 20% and locks the usage of skills. Lasts 12 seconds.Jin gains a buff that increases his Defense by 30% and gains Hyper Armor, but decreases his Attack by 20% and renders him unable to use skills. Lasts 12 seconds.


Iron Fist Lv 3

Required Level: Lv 29
SP: 3
Requires: Iron Fist Lv 2
Input: Burning Mode + X X
Info: Gains a buff that increases defense by 45% and gains Hyper Armor, but decreases attack by 15% and locks the usage of skills. Lasts 16 seconds.


Iron Fist Lv 4

Required Level: Lv 39
SP: 4
Requires: Iron Fist Lv 3
Input: Burning Mode + X X
Info: Gains a buff that increases defense by 60% and gains Hyper Armor, but decreases attack by 10% and locks the usage of skills. Lasts 20 seconds.

Skills

FightSkill

1st Bar

Fight1st

Fight1stGP
Fighter 1

Dragon Uppercut Lv 1

Fighter 1 Burning

Burning

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge one MP slot and release.
Info: Punches the ground to produce a shockwave and then strikes with an uppercut.
Burning: A punch is added in between the two attacks.



Dragon Uppercut Lv 2

Jin ST Dragon uppercut lv2
Jin ST Dragon uppercut lv2 Burning

Burning

Required Level: 15
SP: 1
Requires: N/A
Input: Press Z to charge one MP slot and release.
Info: A downward kick is added to the end of the uppercut, heavily knocking downthe enemy.
Burning: The forward punch is not present, rather a diving kick to the ground is added at the end of the downward kick.


Fight1stCash
Jin ST Iron Mountain Assault

If this skill is chained directly with itself, the next attacks will change.

Jin ST Iron Mountain Assault Burning

Burning: All 3 assaults are peformed at once.

Iron Mountain Assault

Required Level: 10
SP: 1
Requires: Skill Key from Cash Shop for 3000 Cash
Input: Press Z to charge one MP slot and release.
Info: Strikes by generating Chi bursts on both sides. If chained directly, it will be followed with a burst from his fist. If chained again, he will ram with his shoulder.
Burning: All 3 chain assaults are performed at once.


Hsing I Palm

Jin ST Hsing Palm
Jin ST Hsing Palm Burning

Required Level: 20
SP: 1
Requires: Skill Key from Cash Shop for 3000 Cash
Input: Press Z to charge one MP slot and release.
Info: Fires a concentrated burst of chi from the hand.
Burning: The last hit fires a short-ranged beam.

2nd Bar

Fight2nd

Fight2ndGP
Fighter 2

White Flower Technique Lv 1

Fighter 2 Burning

Burning

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: Performs a series of fist and kick attacks before creating a burst of energy that blooms like a flower.
Burning: The entire skill is replaced by a series of strong, forward punches and shoulder rams.


White Flower Technique Lv 2

Jin ST White flower lv2
Jin ST White flower Lv2 Burning

Burning

Required Level: 25
SP: 1
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: The last hit is changed to a downward kick.
Burning: The downward kick is changed to a leaping forward kick that knocks the opponent away.


Fight2ndCash
Jin ST Dragon Squall
Jin ST Dragon Squall Burning

Burning

Dragon Squall

Required Level: 13
SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge two MP slots and release.
Info: Fires a large Chi wave that explodes on contact.
Burning: The Chi Wave travels faster and farther and does not explode on contact, pushing the targets to the skills maximum distance where it explodes.


Crumbling Mountain Strike

Jin ST Crumbling Mountain
Jin ST Crumbling Mountain Burning

Burning

Required Level: 23
SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge two MP slots and release.
Info: Slides forward and delivers rapid punches before striking with a powerful fist that knocks the target away.
Burning: The last hit is changed to an upward kick and a more powerful downward kick.

3rd Bar

Fight3rd

Fight3rdGP
Fighter 3

Fist of 10,000 Hells Lv 1

Fighter 3 Burning

Burning

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge all 3 MP slots and release.
Info: Dashes forward while creating a large Chi sphere that consists of series of explosions, then causes the sphere to explode and knock up trapped enemies.
Burning: Instead of rushing forward, a large Chi sphere is generated before throwing it a certain distance.


Fist of 10,000 Hells Lv 2

Jin ST 10,000 Hells Lv2
Jin ST 10,000 Hells Lv2 Burning

Burning

Required Level: 35
SP: 1
Requires: N/A
Input: Press Z to charge all 3 MP slots and release.
Info: Two smaller chi orbs on both sides of the Fighter are created, where it then proceeds with crossing them together and sends them in opposite directions.
Burning: Instead of crossing, the two orbs clash together to create a powerful explosion.


Fight3rdCash
Jin Idominable Spirit
Jin Idominable Spirit Burning

Burning

Indomitable Spirit

Required Level: 16
SP: 1
Requires: Skill Key from Cash Shop for 3000 Cash
Input: Press Z to charge all 3 MP slots and release.
Info: Leaps onto a rocky ledge and gathers energy to vacuum nearby enemies before creating a large explosion, similar to the Rama's White Monkey Washing Face.
Burning: The skill has larger vacuum and explosion radius.


Searing Light

Jin Searing Light
Jin Searing Light Burning

Burning

Required Level: 26
SP: 1
Requires: Skill Key from Cash Shop for 3000 Cash
Input: Press Z to charge all 3 MP slots and release.
Info: Strikes the ground to create a large aura of chi that damages nearby enemies.
Burning: The aura is replaced by a large, violent vortex of chi.

Shared

FightShared

Burning Gauge

FightBurningMode

Increased Burning Gauge Consumption Time Lv 1

Required Level: 6
SP: 1
Requires: N/A
Input: Passive
Info: Decreases the rate the Burning Gauge starts draining when not using any Burning-related abilities, from 6 seconds to 10 seconds (full bar).


Increased Burning Gauge Consumption Time Lv 2

Required Level: 17
SP: 2
Requires: Increased Burning Gauge Consumption Time Lv 1
Input: Passive
Info: Decreases the rate at which the Burning Gauge drains when Jin is not using any burning-related abilities, from 10 seconds to 15 seconds (full bar).


Increased Burning Gauge Consumption Time Lv 3

Required Level: 23
SP: 3
Requires: Increased Burning Gauge Consumption Time Lv 2
Input: Passive
Info: Decreases the rate at which the Burning Gauge drains when Jin is not using any burning-related abilities, from 15 seconds to 20 seconds (full bar).

Sustained Burning Gauge

FightBurningTime

Sustained Burning Gauge Lv 1

Required Level: 8
SP: 1
Requires: N/A
Input: Passive
Info: Increases the amount of time before the Burning Gauge drains on its own, from 5 seconds to 7 seconds.


Sustained Burning Gauge Lv 2

Required Level: 13
SP: 2
Requires: Sustained Burning Gauge Lv 1
Input: Passive
Info: Increases the amount of time before the Burning Gauge drains on its own, from 7 seconds to 9 seconds.


Sustained Burning Gauge Lv 3

Required Level: 33
SP: 3
Requires: Sustained Burning Gauge Lv 2
Input: Passive
Info: Increases the amount of time before the Burning Gauge drains on its own, from 9 seconds to 11 seconds.

Burning Skill

FightBurningSkill

Burning Skill Lv 1

Required Level: 11
SP: 1
Requires: N/A
Input: Passive
Info: Uses less chi to perform burning Specials, from 1 bar to 0.75 bar.


Burning Skill Lv 2

Required Level: 27
SP: 2
Requires: Burning Skill Lv 1
Input: Passive
Info: Uses less chi to perform burning Specials, from 0.75 bar to 0.5 bar.

Special Jump

FightSpecialJump

Arhan Technique Lv 1

Jin ST Arhan Technique

Required Level: 21
SP: 1
Requires: N/A
Input: In the air, X (Hold ← or → before using to control direction)
Info: Hops through the air. Consumes 1 bar of the Burning Gauge when not in Burning Mode.


Arhan Technique Lv 2

Required Level: 31
SP: 2
Requires: Arhan Technique Lv 1
Input: In the air, X (Hold ← or → before using to control direction)
Info: Allows two consecutive uses of Arhan Technique. In Burning Mode, Arhan Technique can be constantly performed until the Burning Gauge empties out.


Arhan Technique Lv 3

Required Level: 40
SP: 3
Requires: Arhan Technique Lv 2
Input: In the air, X (Hold ← or → before using to control direction)
Info: Allows three consecutive uses of Arhan Technique. In Burning Mode, Arhan Technique can be constantly performed until the Burning Gauge empties out.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.