| Elesis Sieghart
|Age||15 (past) • 17 (now)|
|Date of Birth||August 5th|
|Affiliations||Ruby Knights, Grand Chase|
"Kanavan's Ruby Knight."
- Name: Elesis Sieghart
- Age: 17
- Hobbies: Sword Training
- Likes: Intense Battles, Baths
- Dislikes: Easy Battles
- Weakness: Dresses, Ghosts
Elesis is a Kanavan Knight and daughter of a Kanavan Tracker who never returned after he was dispatched to find Kaze'aze. She is an exceptional swordsman who has been trained by her father since childhood. While she was on a journey to find her father, she heard news about Kaze’aze in the Serdin Kingdom. Hiding her true identity, Elesis joins the Grand Chase in hopes of finding her father.
The first daughter of the Sieghart family, Elesis was born in a period of chaos. She is the first female heiress of the family. Wanting to be stronger, she tries to act like a man.
As a Leo, Elesis is bold and determined by nature and full of passion and character. She is usually a very cheerful individual, but feels extremely lonely when alone. Lately, she has been acting like a fool due to her exhaustion in straining to reach her limits. Possessing a short fuse, Elesis prefers to train with her sword to cool down when she feel depressed.
When Elesis gets hit by an arrow or kunai, a small meter will be shown to the right of her. The gauge empties quickly in a short amount of time. When the gauge is filled to the top after being hit by enough arrows or kunais, the word BERSERK will be shown in the middle of the screen, and those around her will be sent upward and back down, suffering a small bit of damage in the process.
Only Elesis, Sieghart after equipping Berserker, and Dio after equipping Weapon Passive 3 have this ability, though only Elesis has the words occurring. Arme can gain a different version of Berserk through Mental Recovery that only increases her mana regeneration.
Arrow Defense, by its obvious name, defends from arrows. Tap the Dash Button ( or ) as an arrow is near. It is also possible to deflect arrows back to the user as well, though at a small chance. When successfully blocked, it will show as "Defense", and negate the damage of the arrow by 80%.
Arrow Defense only blocks standard-leveled arrows. If any enhanced arrow is approaching, it is impossible to defend/block it, and must be dodged.
All characters except for Lire and Arme have Arrow Defense. However, Lire can gain the ability to shoot down enemy arrows and Arme can gain the ability to reflect arrows. Some monsters are also capable of using Arrow Defense.
Basically the same thing as Arrow Defense, but protects against Magical components instead. Many certain abilities, such as reflectors, defensive swings, or defensive shields, are known to block only several magical attacks, mostly Firebolt spells.
Elesis is also the only character that can actually block the Magician's Magic Circle, in the same manner as Arrow Defense.