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Characters
Elesisj
Elesis
Lirej
Lire
Armej
Arme
Lassj
Lass
Ryanj
Ryan
Ronanj
Ronan
Amyj
Amy
Jinj
Jin
Sieghartj
Sieghart
Marij
Mari
Dioj
Dio
Zeroj
Zero
Leyj
Ley
Rufusj
Rufus
Rinj
Rin
Asinj
Asin
Limej
Lime
Edelj
Edel
Veigasj
Veigas
Unoj
Uno
DioSp 3
Dioj
Dio
StygianIcon
Stygian
STIcon
ST
DrakarIcon
Drakar
STIcon
ST
LeviathanIcon
Leviathan
STIcon
ST
Dusk BringerIcon
Dusk Bringer
STIcon
ST

Notes:

  • Dusk Bringer is capable of manipulating the StygianDrakarLeviathan, and its own powers simultaneously.
  • When converting to Dusk Bringer, Dio gains 30 more SP, up to a grand total of 120 SP maximum for use.
  • The Dusk Bringer Skill Tree has completely different fighting styles exclusive only to either Devil Force or Weapon Force.
    • Under Devil Force, Dio maximizes his powers by enhancing the skills he has already attained. Skills are now assisted with plentiful powers including hyper armor shields, stealing HP or MP/AP, increasing the number of spheres he summons, and teleporting in the air.
    • Under Weapon Force, Dio utilizes a new basic combo that further increases his unpredictability. His melee combat skills are now quick and violent to match against any enemy, even when in the air. The new combo also allows for Dio to begin using his wings to a fuller extent, allowing him to hover over his enemies.

Weapon ForceEdit

WeaponForce Dio4

[Effect] Weapon ComboEdit

SkillIcon1284
Required Level: Lv 1
SP: 2
Requires: [Special] Stick Lance Lv 3
Control: Z Z Z Z
Info: A unique basic combo for the Weapon Force.
Trivia: This is the only basic combo that doesn't utilize Dio's claw attacks.

[Effect] Dust DevilEdit

SkillIcon1285
Required Level: Lv 1
SP: 2
Requires: [Effect] Weapon Combo
Control: During Combo
Info: Disappear underground and suddenly rise in a swift spiral.(Can attack additionally during flying by pressing Z)
Note: This moveset has an auto-targeting feature. Dio will instantly appear towards the closest enemy within range. The maximum range is similar to Tenacious Hold's targeting area.

[Effect] Sharp MoveEdit

SkillIcon1286
Required Level: Lv 1
SP: 2
Requires: [Effect] Dust Devil
Control: During Weapon Combo,
Info: Jumps diagonally backward during the Weapon Force combo, Weapon Force dash attack, or from Techniques.

[Effect] Flash KickEdit

SkillIcon1287
Required Level: Lv 1
SP: 2
Requires: [Effect] Sharp Move
Control: Z, During Sharp Movement
Info: Kicks diagonally downward during Sharp Move.

[Effect] RelaxEdit

SkillIcon1288
Required Level: Lv 1
SP: 2
Requires: [Effect] Flash Kick
Control: , during Sharp Move
Info: Allows flight while in Sharp Move. (Move by pressing , )

[Effect] Sudden DropEdit

SkillIcon1289
Required Level: Lv 1
SP: 2
Requires: [Effect] Relax
Control: , During Sharp Move
Info: Allows a quick descent while in Sharp Move.

[Effect] Backward Flash KickEdit

SkillIcon1290
Required Level: Lv 1
SP: 2
Requires: [Effect] Sudden Drop
Control: During Sharp Movement, press opposite direction key and Z
Info: Kicks diagonally downward to the opposite direction during Sharp Move.

[Effect] Weapon Critical AttackEdit

SkillIcon1291
Required Level: Lv 1
SP: 2
Requires: [Effect] Backward Flash Kick
Control: During Weapon Attack or Technique,
Info: Kicks the target, which functions the same as a Critical/Double attack. A rebound effect happens when the enemy touches the map's side boundary.
Note: Trying to do a critical attack to your opposite direction would result to Sharp Move.

[Effect] Weapon Dash AttackEdit

SkillIcon1292
Required Level: Lv 1
SP: 2
Requires: [Effect] Weapon Critical Attack
Control: While Dashing Z
Info: Rushing forward with a violent charge attack.

[Effect] Add Weapon Dash AttackEdit

SkillIcon1293
Required Level: Lv 1
SP: 2
Requires: [Effect] Weapon Dash Attack
Control: Z after Weapon Dash Attack
Info: Pulses out shockwaves after the Weapon Dash Attack.

[Effect] Weapon Jump AttackEdit

SkillIcon1294
Required Level: Lv 1
SP: 2
Requires: [Effect] Add Weapon Dash Attack
Control: After jump Z
Info: Swings the Soul Reaver in a crescent upward motion.

[Effect] Add Weapon Jump AttackEdit

SkillIcon1295
Required Level: Lv 1
SP: 2
Requires: [Effect] Weapon Jump Attack
Control: After Jump Attack hit, Z
Info: After the target is hit by Weapon Jump Attack, an air spin can be executed.

Weapon Force PassiveEdit

[Effect] Weapon Passive 1Edit

SkillIcon1296
Required Level: Lv 1
SP: 2
Requires: [Effect] Add Weapon Jump Attack
Control: Automatically Activated When Registered
Info: Standing still for 5 seconds increases HP regeneration rate for 5 seconds.

[Effect] Weapon Passive 2Edit

SkillIcon1297
Required Level: Lv 1
SP: 2
Requires: [Effect] Weapon Passive 1
Control: Automatically Activated When Registered
Info: Increases max HP depending on the number of party members.

[Effect] Weapon Passive 3Edit

Dio Weapon Passive lv3

SkillIcon1298
Required Level: Lv 1
SP: 2
Requires: [Effect] Weapon Passive 2
Control: Automatically Activated When Registered
Info: Additionally triggers Berserk when hit by arrows/kunais.

[Special] DestructionEdit

Destruction2

Destruction

SkillIcon1299
Required Level: Lv 75
SP: 0
Requires: [Effect] Weapon Passive 3
Cooldown: 30 second(s)
AP Consumed: 83
Info: A special skill that uses pure diabolic power to strike enemies with powerful hands of darkness.
Trivia: Curiously, this is Dio's only Weapon Force skill that actually uses his claw/s.

Devil ForceEdit

DevilForce Dio4

AvaritiaEdit

[Effect] Enhanced Avaritia 1Edit

SkillIcon1258
Required Level: Lv 60
No. of Levels: 2
SP: 1-2
Requires: [Special] Evil Eddy Lv 5
Info: Dominate, Shatter Fist, Rake Hand, Rebound and Grip removes a portion of the target's AP/MP. Rake Hand removes 2 bars while the rest removes only 0.5 bar. Landing a critical hit doubles the amount of MP/AP removed.

[Effect] Enhanced Avaritia 2Edit

SkillIcon1260
Required Level: Lv 60
No. of Levels: 2
SP: 1-2
Requires: [Special] Evil Eddy Lv 5
Info: Dominate, Shatter Fist, Rake Hand, Rebound and Grip inflicts bleed to the target for 5 seconds.

GulaEdit

[Effect] Enhanced Gula 1Edit

SkillIcon1262
Required Level: Lv 60
No. of Levels: 2
SP: 1-2
Requires: [Special] Evil Eddy Lv 5
Control: Automatically Activated When Registered
Info: Enemies caught by Necrotic will restore user's HP.

[Effect] Enhanced Gula 2Edit

SkillIcon1264
Required Level: Lv 60
No. of Levels: 2
SP: 1-2
Requires: [Special] Evil Eddy Lv 5
Info: Enemies caught by Necrotic will restore user's AP.

IraEdit

[Effect] Enhanced Ira 1Edit

SkillIcon1265
Required Level: Lv 60
SP: 1
Requires: [Special] Evil Eddy Lv 5
Control: Automatically Activated When Registered
Info: A 5 second Hyper Armor shield is created after using Black Space

[Effect] Enhanced Ira 2Edit

SkillIcon1266
Required Level: Lv 60
SP: 1
Requires: [Special] Evil Eddy Lv 5
Control: Automatically Activated When Registered
Info: A 5 second damage reflective shield is created after using Black Space

AcediaEdit

[Effect] Enhanced Acedia 1Edit

SkillIcon1267
Required Level: Lv 60
SP: 1
Requires: [Special] Evil Eddy Lv 5
Control: Automatically Activated When Registered
Info: Enables use of Horizontal and Vertical Blinks while jumping.

[Effect] Enhanced Acedia 2Edit

SkillIcon1268
Required Level: Lv 60
SP: 1
Requires: [Special] Evil Eddy Lv 5
Control: Automatically Activated When Registered
Info: Causes damage to nearby enemies when appearing after using Horizontal and Vertical Blinks.

EvilEdit

[Effect] Enhanced Evil 1Edit

SkillIcon1270
Required Level: Lv 60
No. of Levels: 2
SP: 1-2
Requires: [Special] Evil Eddy Lv 5
Control: Automatically Activated When Registered
Info: The final hit when using of Evil Shock and Evil Eddy inflicts bind.

[Effect] Enhanced Evil 2Edit

SkillIcon1272
Required Level: Lv 60
No. of Levels: 2
SP: 1-2
Requires: [Special] Evil Eddy Lv 5
Info (Lvl1): Increases the maximum orb limit of Evil Shock to 4 and Evil Eddy to 2.
Info (Lvl2): Increases the maximum orb limit of Evil Shock to 5 and Evil Eddy to 3.

Note: Total damage done by Evil Eddy remains the same, however that damage is divided among the extra orbs fired.

VanagloriaEdit

[Effect] Enhanced Vanagloria 1Edit

SkillIcon1273Dio04 resist
Required Level: Lv 60
SP: 1
Requires: [Special] Evil Eddy Lv 5
Control: Automatically Activated When Registered
Info: Reduces damage from arrows/bolts while Life Keep is active.

[Effect] Enhanced Vanagloria 2Edit

SkillIcon1274
Required Level: Lv 60
SP: 1
Requires: [Special] Evil Eddy Lv 5
Control: Automatically Activated When Registered
Info: Lowers the HP cost needed for Life Keep, but reduces the amount of HP stashed to 30% when performing the technique. Note that when you are defeated, you will resurrect with a fixed amount of HP based on Life Keep's level, not always 30% of the maximum HP.

SuperbiaEdit

[Effect] Enhanced Superbia 1Edit

SkillIcon1276

Required Level: Lv 60
No. of Levels: 2
SP: 1-2
Requires: [Special] Evil Eddy Lv 5
Control: Automatically Activated When Registered
Info: Decreases enemy speed around Kill Zone effect.

[Effect] Enhanced Superbia 2Edit

SkillIcon1278

Required Level: Lv 60
No. of Levels: 2
SP: 1-2
Requires: [Special] Evil Eddy Lv 5
Control: Automatically Activated When Registered
Info: Kill Zone gradually pulls enemy targets towards the area of effect.

InvidiaEdit

[Effect] Enhanced Invidia 1Edit

SkillIcon1279
Required Level: Lv 60
SP: 1
Requires: [Special] Evil Eddy Lv 5
Control: Automatically Activated When Registered
Info: Increases the user's movement speed and jump height for 10 seconds after using Cool Spiral.

[Effect] Enhanced Invidia 2Edit

SkillIcon1280
Required Level: Lv 60
SP: 1
Requires: [Special] Evil Eddy Lv 5
Control: Automatically Activated When Registered
Info: After Dio disappears, the user can change the direction of Cool Spiral.

Devil Force PassiveEdit

[Effect] Devil Passive 1Edit

SkillIcon1281
Required Level: Lv 75
SP: 2
Requires: [Special] Evil Eddy Lv 5
Control: Automatically Activated When Registered
Info: Standing still for 5 seconds increases critical hit chance for 5 seconds.

[Effect] Devil Passive 2Edit

SkillIcon1282
Required Level: Lv 75
SP: 2
Requires: [Effect] Devil Passive 1
Control: Automatically Activated When Registered
Info: Reduces the AP cost of the user depending on the number of party members.

[Effect] Devil Passive 3Edit

SkillIcon1283DioDevilPassiveLv3CoolTime
Required Level: Lv 75
SP: 2
Requires: [Effect] Devil Passive 2
Control: Automatically Activated When Registered
Info: After a hit of the basic combo / jump attack / dash attack, damage is increased by approximately 15% for 3 seconds followed by a 3 second cooldown. The buff can be maintained, provided that the user continues to attack.

[Special] Chaos HitEdit

Chaos Hit 2

Chaos Hit

SkillIcon1300


Required Level: Lv 75
SP: 0
Requires: [Effect] Devil Passive 3
Cooldown: 30 second(s)
AP Consumed: 83
Info: A special skill that uses pure diabolic power to detonate a magic bomb, causing powerful damage to enemies.

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