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Asura

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Elesisj
Elesis
Lirej
Lire
Armej
Arme
Lassj
Lass
Ryanj
Ryan
Ronanj
Ronan
Amyj
Amy
Jinj
Jin
Sieghartj
Sieghart
Marij
Mari
Dioj
Dio
Zeroj
Zero
Leyj
Ley
Rufusj
Rufus
Rinj
Rin
Asinj
Asin
Limej
Lime
Edelj
Edel
Veigasj
Veigas
Unoj
Uno
Asura
Asura Burn

Burning Asura

Jinj
Jin
FighterIcon
Fighter
STIcon
ST
ShisaIcon
Shisa
AsuraIcon
Asura
RamaIcon
Rama

The ancient Asura were deities invoked by warriors while they meditated to soothe the violence within. These same gods were also called upon to push the ancient warriors' violent attacks to new levels of power. Though neither divine nor immortal, he who was called the "Asura" was an accomplished fighter, a lion protecting the gods. Having willingly chosen the trial of defending the cruel, yet righteous gods while preserving peace and virtue in all the land neither gods nor humans could find fault with him.

The last Asura sensed the gathering malignant forces and summoned the most distinguished warriors to bestow upon them his divine teachings to aid them in the coming maelstrom. His efforts were in vain, however, for the warriors had neither the strength of body nor the strength of mind to absorb his teachings. Those who did not die went mad.

Having been defeated by the Ascendant God, Asura prepared to meet his end. He announced his final holy edict and commanded that once a great warrior was found he should inherit the title of "Asura." Jin, having heeded the late Asura's call, took on the rigorous test of improving his mind and his fighting skills. Upon receiving the Asura's weapon, the Chamma, and the divine teachings, Jin became the Asura: the Divine Warrior.

With its light weight and long reach the Chamma is a highly efficient weapon that allows for speedy combos and thrusts, allowing one to attack enemies from a safe distance. Currently, Jin compensates for his close range fighting, a rather weak point, with his quick moves and dodges. However, Asura not only possesses speed and long range fighting abilities, he also has a variety of attacks and evasive moves all stemming from his combo attacks.

The combination of the Burning Skill and the Chamma gives Asura a special quality that allows for enhanced destructive power combined with restraint. The Chamma can be unequipped and foes small and large can be fought with fists. However, fighting with one’s bare hands is less powerful than fighting with the Chamma, therefore fighting an enemy with high defense or high attack with the Chamma is much more effective.

Requirements

It is necessary to be level thirty (30) to be able to participate in Third (3rd) Job Promotion.

"You and I are joined as it is your destiny to become the Asura. Many warriors sacrificed their souls to find you. Take this burden from me and rid the world of evil! We are the Asura. You and I are one!"

- Asura's Holy Edict -

GP Mission

(10,000 GP)

Part 1

  • Run the Ruins of the Silver Knights once. Even if you don't successfully pass the dungeon, you'll still
    Asura Mission Scroll
    complete the mission.
    • Entering the dungeon and leaving immediately does not count as "running". It only counts if the dungeon is completed or failed.

Part 2

Part 3

Part 4

  • Slay 120 monsters within the range of ± 2 above or below level monsters.

Part 5

Cash Mission

(8,600 Cash)

Quotes

Game Start

"Will you walk the path of Asura?"
"May combat not stain the souls of those who fight!"

Taunt

"Your temper will make a fool of you soon enough!"
"Hah! And you worked so hard too."

Game End

"Too bad... Your path ends here."
"I will not waste time with compassion."

Basic Movements

Normal

Keystrokes Name Effect
ZZZZZ Basic Combo Jin strikes the opponent six times with his Chamma.
ZZ+Arrow RArrow R Critical Attack In the middle of his combo, Jin kicks forward twice.
ZZZZZ+Arrow RArrow R Double Attack At the end of his combo, Jin kicks forward twice.
ZZ+Arrow U+ZZ Combo (Up) In the middle of his combo, Jin swings his Chamma upward thrice.
Arrow U+Z Jump Attack Jin jumps up and swings his Chamma.
Arrow U+Arrow D+Z Asura Slam Jin jumps up and slams his Chamma down tot he ground.
(Note: This move is not listed.)
Arrow R+Arrow R Dash Jin dashes forward. Holding down the key causes him to run.
Arrow U+Arrow RArrow R Air Dash After jumping, Jin dashes in midair.
Arrow RArrow R+Z Dash Attack While dashing, Jin spins his Chamma twice.
Arrow RArrow R+Z+Arrow U or
Arrow U+Z+Arrow U
Spinning Crane Kick While dashing or jumping, Jin performs a somersault kick upward, knocking the target into the air.
(Note: This move is not listed.)
Z+Arrow D Shadow Dodge Jin slips behind his target via shadow silhouette.
Arrow RArrow R+Z+Arrow D Roll While dashing, Jin rolls forward.
X Chi Charge Jin charges Chi for his Burning Gauge.
Arrow R+Z Grab Jin pulls at his opponents using the Chamma and swings them around violently before slamming them onto the ground.
(Note: Both players are invincible throughout the animation.)
(Note: Only works in PvP; Dungeon monsters cannot be grabbed.)
(Note: Due to lag, it may not work, or may intercept the opponent's attack/skill.)

Chi

Keystrokes Name Effect
Z+Arrow U Scorpion Sting Jin fires a short-ranged horizontal beam from his Chamma.
When used without Chi, Jin will simply strike forward with his Chamma.
Arrow RArrow R+Arrow L+Z Thrashing Dragon While dashing, Jin swings his
Z+Arrow R Storm Fist Jin rushes forward and delivers a punch that knocks the opponent away.
X+X Chamma Throw Jin throws his Chamma a short distance, inflicting stun if impacted. Afterwards, Jin reverts to Fighter, retaining all his abilities except specials (he gets a new 1 bar skill instead) and non-shared skill tree abilities. Jin can remain as Fighter for an indefinite time.

Pressing the same command after Chamma Throw causes Chamma Return, causing Jin to pull out another Chamma for use. There is a 7 second cooldown for this, though.

X+X+Arrow R+Z Rush After performing Chamma Throw, Jin may rush forward and punch the target twice.

Skills

Normal

Level/Type Name Effect
LVL 1 Basic

Asura-Strike
Asura Strike

Jin swings his Chamma upward twice.
LVL 2 Basic

Asura-Slicer
Asura Slicer

Jin flips forward thrice, striking his Chamma down with each rotation, with the last hit ending in a final heavy strike. Similar to Druid'ss Titan Axe Level 3 and Knight's Mega Slash Level 3.
LVL 3 Basic

Asura-Yang
Asura Yang

Jin rapidly spins his Chamma before he plants his Chamma, springs vertically upward, and comes charging back down to earth with destructive force.
LVL 4 Special

Sky-Imperial-Declination
Skyfall
(Temple Strike)
(Sky Imperial Declination)

Jin flings his Chamma into the air, leaping after it before smashing it into the ground. Six lotus flowers made of chi are created in Jin's vicinity and one lotus flower underneath each enemy within his field of vision, causing knockup and dealing damage.

Burning

Level/Type Name Effect
LVL 1 Burning

Asura-Strike
Burning Asura Strike

An additional two strikes are added to the skill, and the skill is executed much faster.
LVL 2 Burning

Asura-Slicer
Burning Asura Slicer

The first two attacks are changed to multiple swing attacks.
LVL 3 Burning

Asura-Yang
Burning Asura Yang

Jin springs himself diagonally instead of vertically. There are no damage increases, but there are damage alterations.

Fighter

Level/Type Name Effect
LVL 1 Basic

Howls-of-the-Rising-Sun
Howls of the Rising Sun

Jin rapidly spins sideways before performing an uppercut.
Burning adds a low kick at the end of the spin.

Trivia

  • Asura is the only class that can get rid of his weapon.
    • Oddly, he is still able to activate his 4th skill, Skyfall, even without the Chamma.
  • Asura is the only class that has skills named after the job.
  • Asura is the only class of Jin that has no animal relation in the skill's name.
  • When switching into Fighter, Jin does not carry his Skill Tree with him, most likely for balancing purposes.

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